I like chunkier scrollbars.
Fuck the tiny disappearing scrollbars where you need to mouse over... somewhere.. to maybe be graced with its presence, only for it to be 1px wide for some reason.
Also fuck the endless scroll, especially when you already know what you're looking for is on page 4 because you had to reload the page for some reason but the infinite scroll didn't save your position and you have to go down (without an actual scrollbar) only to "load more" 3 times until you're (maybe) on page 4.
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I am 100% with you on both of those!
A related peeve of mine is stateless URLs. When backend engineers built UIs they were terrible in a lot of ways but the URL would often reflect the state of the UI so you could refresh and get back to the same view. I think web frameworks and people specialising as frontend engineers helped kill this being something that was added as you developed
One that gets me is the number of menus below infinite scrolls. I think this is a reflection on people doing responsive design for variable screen sizes but only as a checkbox / meeting some UX redlines / implementing once without basic testing. An example of this is Google Flights for some screen sizes where the currency selection is below the infinite scroll on some screen sizes (but its not an ideal example because on other screen sizes the currency select just disappears or at least it used to)
I absolutely hate those scrolling number pickers, like on alarm apps. Just pop up the numpad and I can enter a time in 2-4 taps, not 2-3 coarse scrolls of minutes, a fine scroll to the minute I actually want, then repeat that process on the hours.
I like when they have both, like the roller thing you can click to input a number, best of both worlds.
Samaung at least in their apps I canbtap on the number to type it instead of scrolling.
On the same vein, date pickers. Just let me type the damn date instead of having to choose on your virtual calendar.
especially when you're uber old like me and need to go back 4 decades to choose DOB
I'm from 1967 😭
Colorblind people exist and should be able to use the site. At least, based on my real experience, this must be an unpopular opinion amongst UI folks glares
This is UI design basics but I guess there are a lot of bad designers / rushed projects etc
If it doesn't need JavaScript, it shouldn't have JavaScript.
If it doesn't need dynamic styling, it shouldn't have dynamic styling (especially if it makes other elements move around or become occluded).
If it doesn't need images, it shouldn't have images. When it does need images, they should be in an appropriate format and minimum useful filesize.
It shouldn't have audio. It doesn't need audio, and should not have it.
This is the most boring movie I ever watched.
It was a very faithful adaptation of the book, though.
The hamburger button is an abomination, we need the proper menus back
Unpopular opinion: I like the hamburger button. Easy to find at a glance, and I don't have to guess which sub-menu the settings are in. Now, if you have a hamburger AND 3 dots... 🤬🤬🤬
Gmail is the best (worst) example of this. They literally have EVERY possible icon for "settings" on the page at once.
There's a hamburger button. There's a three dots button. There's a NINE DOTS BUTTON. There's a cog. There's a slider icon. And you click your profile picture for "manage your account."
Unpopular because most people don't notice at all, not because they disagree:
Bring back ellipsis to signal a new dialog instead of a complete action. E.g., a button "Save..." opens a dialog where you want to save, whereas a button "Save" saves it immediately
I hate round corners for my windows, give me crisp sharp edges and not some soft watered down UI
Really big mouse cursor.
I don't have sight issues at all, but you spend more time tracking the mouse than you think. And after less than a day the real estate it takes up doesn't bother me.
I love KDE's "Wiggle the mouse a bunch and it temporarily grows massive" feature.
Unpopular opinion: people like UIs.
OK, that one is only unpopular on specific, Linux-heavy parts of the internet. (Like... right here.) And even then, there aren't that many people who disagree with me. But there are definitely a few people who have this idea that we'd all be using super fast, powerful command line applications for all of our tasks, were it not for big tech pushing the graphical interface on us.
I get it; I'm a command-line person myself. And big tech has pushed a lot of anti-user changes. But the truth is that most users want to use a mouse, they want to have a GUI, and the shift from keyboard to mouse wasn't simply because Microsoft wanted to limit the users' capability.
I don't think that's an unpopular opinion. I've basically lived in the command line for more than two decades, and even I prefer UIs for certain tasks:
- Graphical things like web browsing
- Things I rarely do, and a UI is readily available
If I'm cropping a single image, I'm firing up Gimp, Preview, Paint or whatever tool is already installed. If I'm cropping 30 images in the same way, I rediscover how imagemagick works and script it.
It's all about what's faster and easier to get the job done, and whether a UI or the command line is preferable depends on how often I do the task (which determines if I remember how the CLI works) and how repetitive the task is (which determines if I want to script it).
What really grinds my gears, though, is how many people prefer a pretty UI over a functioning UI.
Get rid of the tool bars. All of them. Menu, navigation, window decoration, cookie consent, status, tab and start.
They suck. We live in a 16:9-21:9 world, where it's bad enough in landscape. When it's in portrait, where half of the real estate is taken up by a keyboard, and that space really matters, it's almost worse. Letterboxing is dumb when it's black bars on a movie, I don't need its cluttered cousin on every application and webpage I'm on.
Vertical overlays or context menus can be enabled by default if you must, but give me shortcuts to do the even the most esoteric operation and I'll gladly learn them.
I don't know how this is an unpopular opinion after a half centuary of dealing with increasingly multileveled toolbars, but it must be because toolbars are not going anywhere.
If you have to have a toolbar, at least make it go away when you scroll.
Idk I'm on two minds with this.
On the one hand, I agree that there's too many clutter in modern UI design and it takes away precious screen real estate. Especially more so when it's for ads (external), ads (internal), and more ads.
On the other hand, there seems to be a chronic minimalist UI movement to hide even essential controls and info into menus upon menus. The worse part is that there's tons of whitespace so you'll still won't get good information density.
I think you mean that there is tonnes of white space when the website is opened on a desktop in a single window. I'm often on a laptop with multiple windows and the was a lot of websites are implemented then are often frustrated.
But agreed with you on the minimalist movement. I think I'd reframe it as some people in UI see simple as elegant and beautiful though. There is a push beyond minimalist into not giving options that a lot of users would want, but they're not primary user journeys
Remember early 2000s malware infested internet explorer on grandma's computer? I swear the window was half bullshit toolbars.
Unpopular indeed. Letterboxing counterintuitively lets you see more of the movie, just smaller.
The Gnome UI is great, without any extensions. An absolute game changer for laptops.
You can navigate it quickly with just the meta key, arrow keys and a touchpad or scroll wheel.
No memorizing key combos or aiming for small icons with the mouse.
Everything is hidden when you don't need it and prominently visible when you do.
- If it can be done without a touch screen DO NOT use a touch screen. And if you use physical buttons, they should have tactile feedback
- Toggles are just more ambiguous over-designed checkboxes
I do wonder whether the text next to the toggles changes depending on the state of the toggle. It seems to be arbitrary whether they do or not, leaving me unsure as to what the toggle actually does.
The colors too. It's pretty clear where ON is when it's between blue and grey but when it's between red and pink who knows which is which. The best would be a label that doesn't change and the words ON and OFF on either side of the toggle but that looks terrible so nobody does it.
Window drag bars shouldn't be full of clutter.
Yeah, I'm looking at you especially Microsoft, with random toolbar buttons, search box (!), and lord knows what else crammed into the drag bar of your applications. So much so that there's very little actual drag bar to grab should I (gasp) actually want to move the window somewhere else.
Which brings me onto windows should not all be full screen. Especially with the size and resolution of modern monitors, there's no reason to have everything full screen all the time. But, from what I've seen, most people do. I think this is why drag bars are increasingly being filled with garbage. And probably why lots of apps seem to be designed to only run full screen size.
I hate vertical tabs!
I prefer light mode.
Just be in a properly lit room. Open your window curtains. Don’t blast your display on max brightness. It’s actually easier on the eyes.
I have a right to a page with all configurable options. A simplified interface is great but I shouldn't need to hunt for ages in a terminal or read source to find a config option.
Modal dialogs. Making it impossible to move the window or reference something else in the same interface.
Toasts on android. No idea where the toasts came from and no way to look up what the toast said after it disappears.
If all you want is to read 5000 words of something you were looking for .... just display those 5000 words and nothing else.
We don't need graphics, pictures, images, blocking, ads, pop-ups, videos or any other suggestions .... just give us the content, it's all we want sometimes.
- Stop removing the underline styling for links. It's not cool or sleek that you made things unintuitive to navigate by having the only indication be a slightly different text color, or a hover effect.
- I don't like emoji in text interface output. I don't need cute little sparkle graphics and yellow smiley faces and lightning bolts and rocket ships to tell me the operation was successful, to say nothing of environments where emoji aren't supported and it's just broken.
- Please stop trying to be cute or hip with your basic interface messaging. "We got you, we'll find those results you need. Just hang tight, OK?" "Oops, our bad, there was a little hiccup in the process..." It's unnecessary padding just like all the rounded corners everywhere. Exception if the entire app/site/whatever is specifically designed around being cute and friendly, but I see this all the time where it just feels out of place, disingenuous, and obnoxious.
- Custom fonts and nonstandard characters in usernames are an abomination. Show your personality and creativity in your graphical avatar and your profile, I'm happy to see it there!
Mobile phones have caused a dark age of UI design
Fuck burger menus.
Agreed. Fuckburger is the worst place I've ever eaten, their entire menu is terrible.
Windows edges windows or whatever they call it. I can’t tell where one window top edge ends if it’s overlapped with another.
The best interfaces never hide anything and always separate the buttons off the workspace and into a box/dialogue of its own. I should never have to expand a tool or minor category and then also click "view more". I can forgive dropdown menus from the toolbar at the top but thats about it. Basically, I want less of this responsive design shit with the rounded buttons and minimal buttons or information garbage and I want more works-on-1920-1080-32inch-monitor shit with that 2000s vibe to it.
I quit playing Death Stranding nearly entirely because the UI was driving me crazy. It's been a while, so I don't remember what it was, exactly, but there is a lot of menu navigation and reading. I'll probably try again at some point.
No way to skip the animations maybe? There was like a 3 second animation for everything, it really interrupted the flow for me.
Rotary (Pie) menus rock and should be everywhere, not just controller games. I like Kando. I like keyboards too, but when I'm mousing around it lets me do so much without bothering to touch a keyboard.
Android's modern gesture navigation is awful. I like gesture navigation on ubuntu touch, sailfish, webos, just about everywhere I've used it except android, but I cannot stand android's. Why does swiping from both sides do the same thing? Why does swiping from the bottom do multiple different things depending on how you swipe? Why does swiping along the bottom to switch apps rearrange them so going back and forth is unpredictable? The old two button semi-gesture navigation was so much better.
My god, the rearranging on swipe is the most annoying feature I've ever experienced. The feature would be a godsend but it's rendered useless by the godawful rearrangement. People might say it has a pattern that can be learned(never heard that btw), but whatever it is, it's so unituitive that I'd rather just pull up all the minimized app. Shame that it's implemented right on browsers but not an os.
UI that isn't customizable is shit. I don't mean it needs to be Myspace level, but enough to make it comfortable to use.
Someone else said they hate infinite scroll. I love infinite scroll. Implement both.
I was interested in an open source fitness tracking app that didn't use a measurement system I'm familiar with. The dev basically said "fuck off" when someone asked about implementing it. Well, the dev has less exposure and their app has less users as a result.