this post was submitted on 04 Jul 2025
669 points (99.0% liked)

Games

40377 readers
2439 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 2 years ago
MODERATORS
top 50 comments
sorted by: hot top controversial new old
[–] mrfriki@lemmy.world 136 points 2 days ago* (last edited 1 day ago) (3 children)

But that is the whole point. You don't buy studios to make games, you buy them to get rid of competitors.

And for Microsoft, to get a back catalogue to ensure your subscription service remains attractive.

[–] acosmichippo@lemmy.world 12 points 2 days ago (1 children)

not always true, they clearly bought zenimax to make exclusive xbox games.

[–] Chronographs@lemmy.zip 24 points 2 days ago (3 children)

Has Zenimax even released any xbox exclusives? As far as I know they’ve all been cross platform.

[–] acosmichippo@lemmy.world 5 points 1 day ago* (last edited 1 day ago) (1 children)

i figured it was going to be a transition over time for less shocking optics.

anyway, the main point is microsoft wants them to make games, exclusive or not. buying them didn’t eliminate any competition.

[–] AHemlocksLie@lemmy.zip 8 points 1 day ago

Yes, it did eliminate competition. They're no longer competition once Microsoft buys them. They're employees, possibly if a subsidiary, who contribute to Microsoft's profits.

load more comments (2 replies)
[–] BurgerBaron@piefed.social 74 points 2 days ago (6 children)

I'm not really all that bothered. Unlike movies, new start ups for making games happen a lot. When the greedy giants topple, like a forest something grows in the new patch of sunlight.

[–] zipzoopaboop@lemmynsfw.com 56 points 1 day ago

We probably wouldn't have expedition 33 if Ubisoft gave people a reason to stay

[–] burgerpocalyse@lemmy.world 28 points 1 day ago (1 children)

i don't believe the next video game collapse is going to be very pretty for anyone. also, most independent studios and developers make little to no money at all

[–] glitchdx@lemmy.world 17 points 1 day ago (1 children)

its only the big publishers that are going to crash, so nothing of value will be lost.

[–] MurrayL@lemmy.world 19 points 1 day ago* (last edited 1 day ago) (1 children)

Tell that to all the smaller studios that have already been decimated and forced to close because of their publishing/funding deals falling through over the last couple of years.

You don’t hear much about it because they’re smaller and/or working on things that hadn’t released yet, vs the occasional big media splashes from companies like MS doing more layoffs, but indies and AA are being gutted too.

It’s comforting to believe that only the biggest companies are struggling, but the industry as a whole is currently in active collapse from the inside out.

[–] glitchdx@lemmy.world 6 points 1 day ago (1 children)

i know it's not the important part of your comment, but I must point out that indies will be fine because indies do not have publishing deals. If your studio is beholden to a publisher, then you are by definition not independent.

[–] MurrayL@lemmy.world 5 points 1 day ago* (last edited 1 day ago) (1 children)

The definition of indie is always contentious, but there are definitely studios out there who are independent (as in not owned by a larger company) but work with a publisher for funding, marketing, and other support.

Even beyond that bit of semantics, many indies rely on funding from investors of one sort or another, be that angel investors, startup funds, or even just small business loans.

Many of those investors have lost their appetite for games, making it extremely difficult to pay the bills unless you’ve already got a sizeable cash reserve to cover costs.

load more comments (1 replies)
[–] MurrayL@lemmy.world 22 points 1 day ago

I wish that was true, but funding has dried up across the entire sector and that affects the viability of smaller studios more than it does the mega corps with bottomless warchests.

Personally I agree. I've seen way more startups kicking off with these waves of layoffs. It's a silver lining, not much more, but I'm happy to see people finally realizing they don't want the big tech solutions anymore.

[–] emeralddawn45@lemmy.dbzer0.com 5 points 1 day ago (3 children)

I mean sure but just like with movies, the rights dont change hands very often, even if they're not being actively used or the rights holder goes out of business. This means a ton of promising franchises either suffer by getting terrible sequels or no sequels at all.

load more comments (3 replies)
load more comments (1 replies)
[–] Clbull@lemmy.world 50 points 1 day ago (3 children)

Eighteen months ago, I was an advocate for Microsoft buying Activision Blizzard, because I didn't think anybody could have done a worse job than Bobby Kotick.

Phil Spencer has proven me wrong. This arsehole tried to shut down Tango Gameworks after they literally shadowdropped a critically acclaimed GOTY contender.

[–] Duamerthrax@lemmy.world 13 points 1 day ago* (last edited 1 day ago) (1 children)

I still kinda want Microsoft to buy Activision Blizzard, but not for altruistic reasons.

[–] dubyakay@lemmy.ca 8 points 1 day ago (1 children)

But Microsoft already bought Activision Blizzard.

load more comments (1 replies)
[–] Blackmist@feddit.uk 11 points 1 day ago

Bizarre Creations had the misfortune of being owned by both of them before being shut down.

It really shows that something is fucked up in businessland that they're so bad at managing studios, when managing studios is literally all they fucking do.

Same with EA. It's just a wasteland of dead companies. The list of studios they've closed is bigger than the list of ones they still own.

load more comments (1 replies)
[–] cybervseas@lemmy.world 50 points 2 days ago (1 children)

“You’ll have GaaS and you’ll like it.”

[–] Lost_My_Mind@lemmy.world 30 points 2 days ago

Microsoft owns taco bell?

[–] callouscomic@lemmy.zip 33 points 1 day ago (4 children)

They're really good at killing them though. I'll never forgive the death of Ensemble.

[–] boaratio@lemmy.world 26 points 1 day ago (1 children)

Don't forget they also murdered Rare.

[–] Clbull@lemmy.world 15 points 1 day ago (2 children)

I 100% believe the claim that Microsoft executives mistakenly thought they've just nabbed the Donkey Kong IP by acquiring Rare. Definitely seems like something some c-suite ghouls who are totally out of touch with the games industry would believe.

Also, I'm not sure how much of Rare's downfall was due to Microsoft's mismanagement or their core talent leaving to form other studios. Maybe a bit of both.

[–] Blackmist@feddit.uk 5 points 1 day ago

I assume a lot of the top level staff stick about until their contractually obliged period for getting a massive payday is over, and then look very closely at whether they actually want to be told what to do by a bunch of suits all day long.

Realistically they're working to make somebody else richer at that point, and there's only so much enthusiasm anyone can have for that. Certainly not enough for the long hours needed in the games industry.

load more comments (1 replies)
[–] SaharaMaleikuhm@feddit.org 18 points 1 day ago (2 children)
[–] Blackmist@feddit.uk 17 points 1 day ago

We've bought these studios that are loved by gamers for their niche content.

What do you mean they're not making the next Fortnite? Shut them down immediately.

load more comments (1 replies)
[–] prole@lemmy.blahaj.zone 16 points 1 day ago (2 children)

I couldn't believe it when they shut down the studio that did Hi-Fi Rush. They put out a great game that received universal praise, then shut them down like a few months later. Infuriating.

load more comments (2 replies)
[–] Clbull@lemmy.world 7 points 1 day ago (1 children)

To be fair, Age of Empires III was bad, and the last project Ensemble was working on before they got shuttered was a Halo MMO.

Also, Robot Entertainment (the studio that rose from the ashes of Ensemble) were the initial developers of Age of Empires Online, which was P2W slop that 90% of players couldn't run because Games For Windows LIVE was a buggy crock of shit. And since then they've released nothing but Orcs Must Die games.

load more comments (1 replies)
[–] oyzmo@lemmy.world 31 points 1 day ago (2 children)

The problem in most big companies (and organisations or countries) is that leaders promote people who think like themselves or at least are very agreeable. And as time passes they end up surrounding themselves with yes-people; every bad idea is cheered on, because all the critics have been fired or are way down in the hierarchy.

[–] Hackworth@sh.itjust.works 17 points 1 day ago* (last edited 1 day ago)

And in that environment, everyone who actually understands how things work quits or gets quit. It's my understanding that there are large sections of code bases that MS just doesn't touch, because everyone who understood how they function is gone. Continuity of institutional knowledge is difficult in the best cases and impossible under leaders that discourage dissenting perspectives.
/gestures about wildly

[–] CatDogL0ver@lemmy.world 10 points 1 day ago

So true. All those suck ups are at the top and the bosses overestimate themselves. What we need more smaller studios.

[–] psx_crab@lemmy.zip 21 points 1 day ago (15 children)

All this to feed 545 insatiable hunger for another halo slop.

[–] Xttweaponttx@sh.itjust.works 6 points 1 day ago (1 children)

RIP halo, my favorite competitive shooter ever 😭 infinite is such an absolute botch.

load more comments (1 replies)
load more comments (14 replies)
[–] Karyoplasma@discuss.tchncs.de 18 points 2 days ago (2 children)

Why cancel Freelancer 2, Microsoft? Why?

[–] Kolanaki@pawb.social 19 points 2 days ago* (last edited 2 days ago)

From Crosspoint I heard that they even cancelled and shut down the studio making a game (forget the name off the top of my head) that Phil Spencer himself was said to have liked so much, they had to force him to quit playing their demo in a meeting about it. Not to mention the absolute waste of time and money on nearly finished projects that were probably going to sell well.

[–] Eezyville@sh.itjust.works 7 points 2 days ago

Quarterly profits.

[–] who@feddit.org 15 points 2 days ago (1 children)

I look forward to the small new game studios that will surely appear as the big old ones are consolidated and/or dismantled.

It's disappointing to see things we like fade away, but as the sun sets in one place, it rises in another.

[–] BombOmOm@lemmy.world 7 points 2 days ago

Smaller studios have been consistently putting out good games as of late anyway. Indy and AA studios have the freedom to make fun things instead of having to check every box on a spreadsheet.

[–] MITM0@lemmy.world 11 points 1 day ago* (last edited 1 day ago)

Yeah, remember when we had a proper alternative to twitch that had a better & faster Streaming Protocol called Mixer. Which was actually focussed on Gaming ??

Yeah it was run by Microsoft & then they killed it.

Then Glimesh revived it in a way& now it's dead too. Shame, it was OpenSource too

[–] warm@kbin.earth 8 points 2 days ago

They would have been fine if they just gave them budget and left them to it, but it was never about producing good games.

load more comments
view more: next ›