this post was submitted on 12 Jun 2025
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[–] setsneedtofeed@lemmy.world 64 points 1 day ago (12 children)

Setting aside prices, I've seen an unexpected amount of sourness directed at the first game. While the first game wasn't a greatest of all time RPG and had flaws, I found it overall enjoyable enough and it was clearly a project with some passion that I didn't regret sinking time into it.

I expect similar of the sequel, with hopefully improvements based on feedback from the first game. I plan to have fun with the game, and it is a bit tiring to see things like the pricing prompting people to badmouth the game itself when they are separate things.

Am I going to pay $80? No. No I'm not. This is a single player RPG though. There's no FOMO of getting left behind on the multiplayer unlocks or the lore of a new season. It's a singleplayer game. Put it on the wishlist and buy it on a sale. Simple as.

[–] zaphod@sopuli.xyz 23 points 1 day ago (1 children)

The first game wasn't bad, but it didn't really feel like a full price title.

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[–] radix@lemmy.world 19 points 1 day ago (1 children)

I've always maintained that the first was a fine game that was tanked by the price. It was priced to drive gamepass subs, not sell the game. At $35-40, it would have been received much better, imo. Years later, now that it's more appropriately priced, it seems to be more well-reviewed.

Unfortunately the second is going down the same path. It may take 5+ years for the game to be appreciated to its fullest (assuming no glaring issues), through no fault of the devs.

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[–] Plebcouncilman@sh.itjust.works 9 points 1 day ago (3 children)

I tried giving it a chance but it just felt like a bad Fallout 3 with Borderlands writing. Got to like the third planet I think and I dropped it.

I really liked Avowed though, which elicited similar reactions.

[–] setsneedtofeed@lemmy.world 9 points 1 day ago (2 children)

The expectation that it was an open world modern style Fallout game does seem to be a theme among people who didn't like it. That wasn't helped by pre-release marketing that emphasized it came from the studio that made New Vegas (despite the writers and game leads all being different).

I went in to the game without expectations and found the structure of the game closer to a classic BioWare RPG. Rather than a single huge open world it was a series of curated hubs to travel between. At those hubs there was space to explore but it was more limited and curated than a full open world. The more curated approach meant that the game could be designed with certain builds in mind since players would interact with certain areas coming from known directions, allowing alternate routes or quest solutions for different builds to be placed.

Accepting it as a hub based RPG that leaned into a specialized build made the game click for me.

[–] Plebcouncilman@sh.itjust.works 4 points 1 day ago* (last edited 1 day ago) (1 children)

I don’t think it was the lack of open world that put me off from it, as I’ve always preferred hub based games ever since Dragon Age Origins. I think it was just the writing honestly. I don’t like the whole “le soooo epic zany & ttlly rndm” writing that it shares with Borderlands. I don’t find it funny, endearing nor entertaining. It’s just annoying to me and it was everywhere at the time because millennial culture was at its height.

[–] ampersandrew@lemmy.world 5 points 1 day ago (2 children)

I wouldn't categorize it that way at all. It extrapolated nationality to one's employer and religion to the law. It was unsubtle in its views of classism and such, in a way that I appreciated, but it wasn't just doing zany things "just because", unless you've got a good example that's slipping my mind.

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[–] DoucheBagMcSwag@lemmy.dbzer0.com 36 points 1 day ago (1 children)

"this is Microsoft fault. Please don't blame us."

Gotta say props for having the balls to say that

[–] BarbecueCowboy@lemmy.dbzer0.com 14 points 1 day ago (5 children)

It sounds nice, and yeah, that's primarily publisher responsibility, but developers are allowed to talk to their publishers about pricing strategy. Framing it as if they have zero responsibility is a bit of a cop out. Limited comments and we don't have the full story, but it makes it kind of sound like they didn't even bring it up.

We don't know if they tried to "talk" to Microsoft and they said "do as your fucking told."

Absolutely. Sure Publishers want their cut, but it's an agreement between Dev and pub. This just feels like Bungie blaming Acti-Blizz for all the things people didn't like about Destiny.

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[–] Bentheredonethat@discuss.online 36 points 1 day ago (1 children)

When game prices reach 80 dollars, I reach an era where games have ceased to be that important. Path of exile all year long

[–] M137@lemmy.world 19 points 1 day ago* (last edited 1 day ago)

You don't need to get just new games. Do what a ton of people do: wait till they're on sale. There is literally no hurry, wait till any game reaches the price point you think its worth. And then you get the best possible version of the game, both in terms of patches, most of the time with DLC included and the modding community has had time to make stuff (if that's relevant).

Yar har fiddle dee, 80 bucks a game just ain’t for me, yar har fiddle and fat, I’ll just fucking sail the high seas numbnuts publishers, good job trading the 60 bucks I was willing to pay for the 0 you’ll be getting from me now.

And remember kids, if buying isn’t owning, pirating isn’t stealing.

[–] Kolanaki@pawb.social 26 points 1 day ago (2 children)

Wishes everybody could play

Good news!

As long as it doesn't have Denovu, we can!

[–] Blumpkinhead@lemmy.world 8 points 1 day ago (1 children)
[–] Kolanaki@pawb.social 16 points 1 day ago (5 children)

A DRM that is notorious for being not only hard to crack, but also causes performance issues in the games that use it.

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[–] FartMaster69@lemmy.dbzer0.com 25 points 1 day ago (2 children)

With all due respect, outer worlds is a $40 game at best.

[–] Macaroni_ninja@lemmy.world 18 points 1 day ago

As a huge fan of Obsidian I strongly agree with you.

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[–] LostWanderer@lemmynsfw.com 21 points 1 day ago (2 children)

I won't buy this at full price, when Outer World's two goes on sale at 50% or more off, that is when I will buy it! By then, all the major bugs should be resolved, and new content will be making this game even better. I blame Obsidian Games from not trying to shout down Microsoft and fight them in a Waffle House parking lot over this price.

[–] MimicJar@lemmy.world 9 points 1 day ago (1 children)

While the company would love you to buy it at launch for $80, they're fine if you wait for a (first party) sale.

Look at the first Outer World. At launch sold for $60. Three months post launch, $50. Six months post launch, $40. One year post launch, $30.

If this new game sells the exact same, but starts at $80, they're ahead. Even if the $80 number scares away a lot of people, they're ahead. Only if it scares away a shit ton of people will it be a problem.

[–] LostWanderer@lemmynsfw.com 7 points 1 day ago (5 children)

In a way, I hope it scares enough gamers away that it sends a message. I want there to be repercussions, Nintendo might get away with it (due to fanbase), but other companies need to be curtailed and fast!

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[–] Lemminary@lemmy.world 6 points 1 day ago* (last edited 1 day ago)
[–] But_my_mom_says_im_cool@lemmy.world 20 points 1 day ago (1 children)

Support your local libraries. My city’s library system is so good that I borrow games on release day all the time. You get them for 1-2 weeks, Most games that are older than a few weeks you can keep for up to 3 weeks, which gives me plenty of time to knock them off my list. Im sure I’ll get this one soon enough, im currently playing AC Shadows which I borrowed

[–] Psythik@lemm.ee 7 points 1 day ago (4 children)

Borrowing games from the library? How does that even work? Do they give you a Steam login and just change the password every 2 weeks or something?

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[–] inclementimmigrant@lemmy.world 16 points 1 day ago (1 children)

Pretty much. Greedy publishers are just following Nintendo's lead that they can fleece gamers for more.

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[–] endeavor@sopuli.xyz 16 points 1 day ago

Microsoft makes the world worse again. Fuck ms, go linux.

[–] sevan@lemmy.ca 15 points 1 day ago (1 children)

I bought the first one for $20. For the second I'll play on Game Pass, if it is available, or again wait for $20. Maybe even less if I forget about it, which I might.

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[–] Newsteinleo@midwest.social 15 points 20 hours ago (9 children)

If you assume 25% of player will buy at 80, 50% will buy at $50, and 25% will buy at $20. Per 100 buyers they stand to make $5,000. However if they start at $50 with 75% of buys buying at that price, they will make $4,250. This is about maximizing profit by selling to fans with deep pockets first then discounting latter to captured the rest of the player base.

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[–] Owlboi@lemm.ee 14 points 22 hours ago (1 children)

i will continue to enjoy my indie games that cost me 5€, thanks.

better yet my free games like warframe that have cost me nothing and given me thousands of hours of enjoyment.

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[–] als@lemmy.blahaj.zone 13 points 1 day ago

Everyone can play your game 🏴‍☠️

[–] echodot@feddit.uk 9 points 22 hours ago (1 children)

Wasn't the first game entirely average? And now he wants $80 for the sequel.

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[–] zecg@lemmy.world 9 points 22 hours ago (2 children)

Just as heads up, Obsidian, I'll require this to be at least 75% off if it's good and over 20 hours of single-player campaign. If it's shorter, I can be enticed at 90% off. I'll wait for a few years, no problem, my family group backlog is in the thousands.

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[–] Plebcouncilman@sh.itjust.works 6 points 1 day ago (4 children)

It’s gonna be on gamepass, thats the cheap option.

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[–] Phegan@lemmy.world 6 points 14 hours ago

Bummer, but that's gonna be a no from me, dog.

[–] fxomt@lemmy.dbzer0.com 5 points 1 day ago

Heavy respect to obsidian. Outer worlds is a great game, i wish i could buy full price going to obsidian only. Fuck M$

[–] NigelFrobisher@aussie.zone 5 points 1 day ago (5 children)

The evolution of game design has basically been dead for a few years now, so shouldn’t the process just get cheaper?

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[–] Antaeus@lemmy.world 5 points 21 hours ago (1 children)
[–] mesitoispro@ttrpg.network 6 points 20 hours ago* (last edited 20 hours ago)

Some analysts determined people are willing to pay it, so that's what they're going to charge.

It has nothing to do with the actual costs of production.

[–] M0oP0o@mander.xyz 5 points 6 hours ago

If its as light as the first one, all I can say is "YARRRG"

[–] valkyrieangela@lemmy.blahaj.zone 5 points 1 day ago (3 children)
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[–] commander@lemmy.world 5 points 1 day ago

I'll play the game in like 4-5 years like how I played the first one years later for way cheaper. So cheap I couldn't be disappointed with the writing and just enjoyed the solid but unremarkable game

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