this post was submitted on 14 Nov 2025
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This is so funny because rust has one of the worst cheating situations and majority of their players are windows users, and theres lots of games that have anticheat that allows linux and have notably less significant cheating problems like marvel rivals. in reality rust doesn't take cheating very seriously because if they did they would have more server side software that detects illegitimate behaviour like tons of other games do successfully...... even most popular Minecraft servers have better functioning anti cheat that is completely server side than rust has while getting kernel access to your pc. its pathetic and lazy development tbh and this entire post from them reads like such extreme cope....

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[–] 30p87@feddit.org 57 points 1 day ago* (last edited 1 day ago) (5 children)

Minecraft is actually a good example.

Server owners pay very little to nothing for anticheat, and cheaters have dozens of extremely elaborate clients to choose from, all interfacing with the very open and moddable game. And still, servers that do give a fuck have basically zero rage cheating. ESP? Sure, but that can be solved as well. But beyond that, everything can and is detected. And that in a game as sandboxy and freedomy as MC. It was designed to have a lot of slack in movement and actions, yet ACs are extremely good.

[–] Jumpropegazing@lemmy.zip 14 points 1 day ago

literally when i thought about it for even a few seconds i was like this is some bullshit minecraft has better cheat moderation than rust..... the biggest servers all manage to do so completely adequately and theyre just community servers....

[–] tazeycrazy@feddit.uk 6 points 18 hours ago

I think the main tool is private self hostable servers. The big public ones have to think about anti cheat (more out of preservation of there own economy) but if you just whant to build with your mates. Have at it.

[–] Korhaka@sopuli.xyz 5 points 1 day ago (2 children)

Can't you cheat in MC by just removing a pixel in a block to make it transparent?

But I only ever played it coop, so it doesn't really matter.

[–] 30p87@feddit.org 22 points 1 day ago* (last edited 1 day ago) (1 children)

Basically, yes. There are many ways. But:

An anti-xray plugin is nowadays as common for servers as lithium or essentials. It either removes all important blocks from view, inserts fake blocks (eg. ores) or just makes everything appear as only stone. The middle option can even serve as evidence of a player using xray. For preventing ESP, you can do effectively the same but with players: Hide them and their particles until they're in view, and randomize their sounds' position, so that a client mod does not provide any more advantage than having decent headphones.

Server-side culling essentially.

[–] WolfLink@sh.itjust.works 2 points 10 hours ago

The ones that modify the world’s blocks often cause a lot of lag unfortunately.

[–] JackbyDev@programming.dev 1 points 4 hours ago

The game doesn't render blocks that aren't exposed to air. So that trick let's you see caves and some ores, but not most ores.

[–] WolfLink@sh.itjust.works 5 points 10 hours ago (2 children)

One of the biggest Minecraft servers I know of had basically no anti-cheat and just relied on user reports and bans. And it was extremely effective. It was a PvP based server, and I only encountered cheaters in like 0.1% of games, and even then they were usually banned before the match finished.

[–] ComicalMayhem@lemmy.world 2 points 7 hours ago

Unfortunately this usually requires a dedicated mod team. For smaller servers it's not much a problem but when that scales up, companies often decide paying for an enormous dedicated mod team to review reports and make bans isn't worth it when there are cheaper (albeit shittier) options.

[–] PlexSheep@infosec.pub 1 points 4 hours ago

And then there is 2b2t where everyone cheats as much as possible.

[–] mudkip@lemdro.id 0 points 15 hours ago

Copius maximus