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Carry slot limits annoy me more.
Weight makes sense from a story perspective. Even a top-spec fighter can't carry four zweihanders and 500 food rations.
But even the 1-STR mage who might have a legitimate carry weight limit of 2kg, should not be told "you can only carry 3 different types of 10-gram herb." Especially if he's allowed to carry 200 units of any one of the types. Give me anything resembling a viable story-based reason for that.
But selling a solution to that is a very popular monetization paradigm for MMOs, so it stays.