Ah, wonderful Poulaines.
Blemgo
Well, there are some theories of CWD causing Creutzfeldt-Jakob-Disease in unusually young patients and there are some concerns/doubts about the actual barrier believed to protect us, so that's fun.
I'd argue most people just aren't parasitic enough to willingly exploit both their sellers, workers and customers in the scale of how Amazon did and still does.
You should do that anyways. Bed frames exost for a reason: it helps to stop moisture building up on the underside of the mattress, and thus prevents mold.
Possibilities are all possible outcomes of a certain scenario. With the example of a coin toss, it's heads or tails. However, these are dependent on your definition of what you want to observe. For example, at a dice roll, you could define the possibilities as:
- any number less than 5 is rolled
- a 5 is rolled
- a 6 is rolled
Probabilities are attached to possibilities. They define how likely an outcome is. For example, in an ideal coin toss heads and tails have a probabilitiy of 0.5 (or 50%) each.
With my 2nd example, the probabilities would be:
- any number less than 5 is rolled: 4/6 (or 2/3 or 0.666... or 66.666...%)
- a 5 is rolled (1/6 or 0.1666... or 16.666...%)
- a 6 is rolled (1/6 or 0.1666... or 16.666...%)
All probabilities must add up to 1.0 (or 100%), otherwise your possibilities overlap, which is generally not something you want.
Plausibility is a bit more tricky, as it also depends on your definition, namely a cutoff point. You could see the cutoff point as a limit of how much you want to risk. I'll only examine the example for the coin toss for that. Say you will toss a coin 100 times. This would mean there are 2^100^ possibilities, but we will examine only 2 for this matter:
- you will get 100 times tails
- you will get as many tails as heads
Let's say the cutoff point is 0.01, i.e. 1%. This would make the first possibility improbable, as 1/(2^100^) is far lower than 0.01. The second possibility is 0.5, which is greater than 0.01, and therefore probable.
Sphinx cats are also notorious for skin conditions, making them high maintenance in terms of vet visits, sadly.
But yeah, it would be cool to meet one in person.
But do you also sometimes leave out AI for steps the AI often does for you, like the conceptualisation or the implementation? Would it be possible for you to do these steps as efficiently as before the use of AI? Would you be able to spot the mistakes the AI makes in these steps, even months or years along those lines?
The main issue I have with AI being used in tasks is that it deprives you from using logic by applying it to real life scenarios, the thing we excel at. It would be better to use AI in the opposite direction you are currently use it as: develop methods to view the works critically. After all, if there is one thing a lot of people are bad at, it's thorough critical thinking. We just suck at knowing of all edge cases and how we test for them.
Let the AI come up with unit tests, let it be the one that questions your work, in order to get a better perspective on it.
How do you play the missions? Generally I usually have almost enough for the next warbond after I maxed out the last one. I did hear that this struggle usually happens when people don't look for POIs, which also results in resources always being rather slow to accumulate.
Overall, the game encourages to not beeline for primary objectives and rather plan out a route, especially for side objectives, as they can often be further away. It does help a lot that crashed resource drops (or what they are called) have a beacon that flashes higher the further away you are from them.
I haven't watched the video yet, but I think TADC has unwillingly joined the "kids" content mill, which is probably what might be referenced.
Even Gooseworx dislikes how those content mill channels have abused TADC's popularity for their own profit while neither she nor Glitch can do much about it.
Funnily enough, Signal has circumvented the issue by marking their chat window as DRM content, making it invisible to Recall.
I do agree that password managers are generally more secure than memorable passwords, however, they also pose he Achilles heel of a system, as one password unlocks all. That is why 2FA tops everything, as even with a weak password, as a hacker would need to crack an OTP to gain access, or convince the one holding the 2nd device to unlock the account for them.
However I do want to contest the claim that all user-friendly passwords are inherently unsafe. The Electronic Frontier Foundation did a Deep Dive on randomly generated passphrases and shows how secure the system is by entropy alone.
One company that I can recommend is Withings. They do have an companion app, but a lot of devices do work on their own, and when not, they work with Google Fit or HomeAssistant, though probably due to that fact the products are pricier.