this post was submitted on 06 Nov 2025
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TenForward: Where Every Vulcan Knows Your Name

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[–] finitebanjo@piefed.world 28 points 2 days ago (2 children)

I assume the original is a comic about Skyrim's leveling system that increases mob strength even if you've done nothing but level non-combat skills? Good original comic, for sure.

The real reason that nobody plays anything other than stealth archer in Skyrim is because it's literally broken/unbalanced: Melees face an instant kill animation that mobs can trigger when you're about half health, and Magic damage does NOT scale meaning it's pitiful and has more gaps between tiers than equipment does.

[–] ummthatguy@lemmy.world 33 points 2 days ago

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Yup broken system. The only worthwhile magic is enchantment for the sake of beefing up your armor/jewelry

[–] sundray@lemmus.org 15 points 2 days ago (2 children)

Some how Oblivion was worse on its face, but at least more exploitable.

New player: "Oh boy! I'm going to tag the skills that I plan to use the most!"

Experienced player: "You utter fool."

[–] grue@lemmy.world 11 points 2 days ago (2 children)

Meanwhile, Morrowind be like "I brewed a fortify skill potion so strong that it integer-overflowed and now I hit for -2,147,483,647 points of damage."

[–] FartMaster69@lemmy.dbzer0.com 4 points 2 days ago (1 children)

I mean, you can do that in Skyrim too.

[–] grue@lemmy.world 5 points 2 days ago (1 children)

Kinda, but it's a lot more limited. And you also can't leap across the entire map in a single bound, levitate at mach speed, kill the end boss of the game with a single punch from your bare fists, etc.

[–] FartMaster69@lemmy.dbzer0.com 4 points 2 days ago (1 children)

I mean, the punch one is doable with an enchantment alchemy loop.

[–] grue@lemmy.world 3 points 2 days ago* (last edited 2 days ago) (1 children)

No it isn't, because in Skyrim you need to take the "fists of steel" perk and wear gloves to increase unarmed damage.

I just got Oblivion Remastered and am not sure if I wanna just read some OP build guides first

[–] Asetru@feddit.org 9 points 1 day ago* (last edited 1 day ago)

I will never get over how the Borg were so amazingly well introduced just to be utterly torn down within a few years. The whole buildup of Q introducing the federation to something so strong it merely serves as a means to make Picard crawl before him (metaphorically, yes), Guinan giving a back story of how they "developed over a thousand centuries" and destroyed their homeworld while still not knowing much about them and the Borg themselves remaining mostly silent while still being so well written was just remarkable.

And then they introduce the queen and Voyager comes around, making assimilation reversible, introducing drones to have their individuality intact and being their old selves while they sleep and finally having that small exploration vessel just blast through the Borg like they're paper walls before labelling them nearly extinct in Picard and having them saved by a singing doctor.

It's a damn shame and whoever greenlit each of those steps of running down such an excellently introduced foe should be forced to write long essays on what went wrong when writing each single borg encounter in Trek. They were introduced to be the perfect storm the federation would just have to live with and bend to... Instead they turned out to be a side note that popped up each time the writers wanted something seemingly dangerous to overcome or conquer. I hate it.