Microsoft is literally killing off game studios and dev jobs to fund AI. There’s absolutely no way that customers don’t get fucked when the end goal of game pass is met. Embrace, extend, extinguish. Plus, since SKG is a trending topic, you think they’ll think twice about killing games exclusively under GP or just dropping them? You’re not even paying for the games, just access. I got it a couple times when it was $1. After it went up I realised “oh cool so my entire library would be hostage for future price hikes”. Fuck that.
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Gamepass is going to continue betting worse until we end up with the mess that are streaming services right now.
I sincerely hope it fails.
Exactly. Right now developers get good deals when adding their games to game pass and the game pass is pretty cheap, but after game passes become "the thing" and developers have to be in a game pass, it will get worse for developers and consumers.
It has plateaued some time ago now. That's not failure, but it's not about to become Netflix either.
Game Pass is the same scam as Netflix was back then, and I'm not falling for it twice.
Netflix used to be too good to be true as well. 10€ a month for literally everything ! Now they don't even make blu-rays anymore and you spend more time looking up which service has the thing you want to watch than watching it, so people are pirating again.
I'll stick to physical games and GOG as much as possible.
Can confirm, I never stopped pirating for 20+ years.
May as well enjoy it while it lasts. Like Moviepass.
you spend more time looking up which service has the thing you want to watch
justwatch is pretty reliable and can save you tens of hours on your search apparently
That may be true, but that wasn't the point he tried to make. The problem is that netflix used to have everything at a good monthly price and once they dominated the market, enshittification and price hike started, plus all the other companies wanted in on the action, starting their own service.
Now MS is trying to do the same to the PC gaming market.
Game pass was always going to be bad for consumers, and probably bad for smaller orgs. The problem is people are short sighted and don't care.
Like with Walmart moving into a neighborhood. People are like oh it's so much cheaper than the local shops! And then those get priced out of business and Walmart raises prices and lowers salary. People won't or can't think ahead
Absolutely. Every indicator available suggests Enshittification will hit the subscription models within the next few years.
Riding the subsidized waves until the point of enshittification and then dumping it faster than a hot turd is what makes the shareholder cry
I thought subscriptions were enshittification, you mean it gets even worse?
What's "short" about the short-sightedness, though? I've been a Game Pass subscriber for something like 8 years and it's still crushing it as far as services go - probably moreso now than any year prior.
Will it last / remain a good deal forever? Nope. But nothing does/is. Might as well enjoy the great variety of games I'd never purchase (like Blue Prince, Arcade Paradise, Shipbreaker, South of Midnight, Expedition 33, etc.) along with the convenience of access to games I totally would pay for (like THPS 1+2, Gears, Diablo, etc.). Plus the built-in rewards subsidize like 1/4 of the cost.
When (not "if", when) they jack up the price to a point that's not worth the games or I don't have enough time to play to justify the spend, I'll just cancel.
If you had been buying games you'd have a library 🤷
Wasn’t it obvious when that datasheet was released in one of the lawsuits. They paid Rockstar hundreds of millions for GTA V. Of course it’s unsustainable. Not to mention the pricing of GP is too good to be true. MS is hemorrhaging money on GP, on purpose. They basically play the standard Silicon Valley play book. Instead of making things yourself just sell access to customers to producers and price out the competition by undercutting them and incur heavy losses, so you become the only gatekeeper in town. And instead of a store like Steam where the studios and publisher can set their own prices they use a subscription model so they can not only gatekeep access to the customers MS can decide what they want to pay these game devs before the product even hits the service. And if they ever achieve a monopoly the game devs basically have no choice but to accept whatever MS offers.
MS may not have invented it (although I'd argue they essentially did) but they did perfect it. That was the whole idea behind windows and IE, market share dominance at any cost.
We call it the Walmart model
They paid Rockstar hundreds of millions for GTA V. Of course it’s unsustainable.
I wouldn't be so sure. Best estimates for their subscribers are north of 25M and as high as 35M. The $1 subscribers have dried up by now, but even if we assume an average of $10/month/user, in the current world where there's a $20 tier with the really juicy stuff, that's at least a quarter of a billion dollars per month in revenue. Now that's revenue, not profit, but those several hundred million dollar deals also died down, as well as their willingness to license outside content anywhere near as much as they used to, which they can feasibly afford to do because they've built up a portfolio of games that they own in perpetuity, not unlike what Netflix did.
The premise itself is flawed, of course Gamepass impact sales, that’s the whole point. The question is does it negatively affect profit? Well for AAA games it might, for AA and indies it might affect positively and those make up the bulk of the gamepass library. Matter of fact there’s barely any AAA games released on GP that aren’t Microsoft’s own games.
AAA and AA haven't meant shit in this industry for a long long time. It's not even almost something I look for when looking for something new to play.
Oh that looks fun, but the budget just isn't high enough for me, next.
This is such a terrible take.
Of course AAA and AA mean something in the gaming industry! I'm hardly going to power my controller with a fucking 9V am I?
They need to bring back demos. It would help a ton if they did, but it seems so many companies and devs just completely skip the idea. I think some of it has to do with companies who kinda know their games aren't going to be worth a fuck so they want people to buy at full price, so they're not going to release a demo. Same with not releasing the game to reviewers early.
Gamepass is a super-obvious telegraphed trap for enshittification. Offer a good value (it is, for the time being), get people dependent on it, then pull the rug out.
How many times have we already seen this?
I love renting games. Worked for me at block buster 🤷♂️.
I'm not very inclined to take at face value what a studio founder has to say about a service that might make them less money, and might save their customers money.
Nobody is forcing studios or publishers at gunpoint to release on a subscription service.
Yeah but on the other hand the dumping business model where you sell stuff below cost to kill competition has been a staple of Silicon Valley.
Amd I'd rather the studio earn more money than the publisher in any case.
Nobody is forcing studios or publishers at gunpoint to release on a subscription service.
Except for the hilarious number of studios owned by Microsoft. One would hope Microsoft takes the effect of Game Pass into account when they're reviewing sales figures and shutting down studios. One would hope...
Game pass might be the best deal in gaming, but you are selling your soul to the devil for it. It will ultimately harm gaming, especially developers long term. We should reject game pass.
Game Pass obviously and absolutely affects game sales. At the same time this conversation only happens because we're comparing "the industry with Game Pass" to "games at face value". That second one only lasted 10-15-ish years. Before that, there was "the industry with game rentals". Blockbuster was also absolutely eating up some sales.
But game rentals were often seen as a "try before you buy" case to many, as you may want to play a game more than 3-5 days. So maybe the answer is don't lease your game to Game Pass for a year at a time. Just offer it for a month or three. (Also make an easy way for the non-technical to export/import saves.) This also would let Microsoft make more deals for more games in their rotation. Seems like a shorter time helps everyone out.
I like how this prophecy was foretold a clean 1 week after this shit really went downhill. Who could've thunk Microsoft would be a shitty money grubbing whore?
This has been so obvious from the beginning, and now that it’s too late is when they starting to complain.
Yet another example of:
C Suite / Upper Management doesn't listen when a seasoned software engineer of some kind points out an extremely obvious medium/long-run problem with the business model they're being asked to either functionally invent, or massively contribute to.
The goal is to lose money to capture the market and once it is done, to recoup their loss and bleed the market dry.
I think it was Netflix that went through a period of releasing movies in cinemas and putting it on streaming on day one.
It was such a resounding success that they no longer do that.
I guess MS has deep enough pockets to not realise their folly yet. PSN Premium/Extra isn't as good value from a consumer point of view, but it also hasn't killed their own console. What that cannibalises is the "wait for a sale" people, who would likely have paid £20 for a game a year or two down the line. I think that's a more manageable than losing all the day one £65 sales.
It stopped being just $1 and instantly became the worst thing ever. /s