this post was submitted on 06 Jul 2025
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[–] Jeffool@lemmy.world 10 points 1 day ago* (last edited 23 hours ago) (2 children)

Game Pass obviously and absolutely affects game sales. At the same time this conversation only happens because we're comparing "the industry with Game Pass" to "games at face value". That second one only lasted 10-15-ish years. Before that, there was "the industry with game rentals". Blockbuster was also absolutely eating up some sales.

But game rentals were often seen as a "try before you buy" case to many, as you may want to play a game more than 3-5 days. So maybe the answer is don't lease your game to Game Pass for a year at a time. Just offer it for a month or three. (Also make an easy way for the non-technical to export/import saves.) This also would let Microsoft make more deals for more games in their rotation. Seems like a shorter time helps everyone out.

[–] tobz619@lemmy.world 3 points 7 hours ago

Yeah, honestly, what was wrong with games releasing Demos?

I think a lot of games would do well if they also bundled limited demos of other games with them too like back in the old days.

[–] sp3ctr4l@lemmy.dbzer0.com 2 points 9 hours ago

Yeah, it used to be quite common for PC gaming magazines to include a demo disk, basically, here's the game and the first level or two, often you could fit a couple game's demo versions on one cd.

GamesPass could easily do something like uh... hey, this game here, you can play for 2 or 5 or 10 hours, and then if you want more, you can buy it with... I dunno, a 1/4 to 1/3 discount if you're subbed to GamesPass, and you've got the playtime.