this post was submitted on 24 Dec 2024
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[–] eronth@lemmy.world 1 points 11 months ago* (last edited 11 months ago)

There was never non-manufactured hype for it. I saw people who were paid to be excited about it be excited about it, and literally nobody else cared. Nobody else even knew what the hype was event supposed to be for.

[–] sharkfucker420@lemmy.ml 1 points 11 months ago (2 children)
[–] SlopppyEngineer@lemmy.world 2 points 11 months ago

Within the billionaire bubble there was a lot of hype. Outside of that, not so much.

A new platform to colonize, gathering info on what people were looking at in the virtual world and selling that to advertising made their wallets go very erect.

[–] masterofn001@lemmy.ca 1 points 11 months ago* (last edited 11 months ago)

Some people just love looking at themselves.

collapsed inline media

[–] VonReposti@feddit.dk 0 points 11 months ago (1 children)

There were hype around this thing??

[–] SnotFlickerman@lemmy.blahaj.zone 1 points 11 months ago

Zuckerberg was so hyped, he renamed his entire fucking company Meta.

[–] maxenmajs@lemmy.world 0 points 11 months ago (1 children)

I always thought this metaverse crap was just an obvious money-making scheme that preyed on isolated people during COVID-19. They only started developing their metaverse platforms during the pandemic. Of course they all failed to capitalize because the world largely returned to normal while they were still flaunting NFTs and unfinished metaverse platforms that still can't do better than a private Minecraft SMP with your friends.

[–] shortwavesurfer@lemmy.zip 0 points 11 months ago (1 children)

I suspect that it's one of those things that will happen at some point in the future, but we just don't have the technology and equipment ready for it just yet. I figure it's similar to AI research in like 2007 when they were able to put the computer on Jeopardy and have it compete against the contestants. It worked, but it wasn't ready for mainstream usage at the time.

[–] spankmonkey@lemmy.world 1 points 11 months ago* (last edited 11 months ago) (2 children)

The second life/metaverse/virtual reality concept will never be widely accepted by the majority of the population because it just isn't what the vast majority of people want. They want communication methods that compliment their real world lives.

Yes, it will probably be more popular at some point than it has been so far if they can pull off affordable ultra realism, but the escapism of virtual worlds appeals to a relatively small portion of the population. Not to mention that a lot of people have a limited amount of free time, and even if it was extremely popular at first, the novelty would wear off fairly quickly for most people.

[–] skulblaka@sh.itjust.works 0 points 11 months ago (1 children)

The massive popularity of Ready Player One, which was a mostly bland and bad story besides having a Metaverse in it, might imply otherwise.

[–] spankmonkey@lemmy.world 0 points 11 months ago (1 children)

The popularity in the fictional setting, based on speculation?

The popularity of the book/move, which is a short period of escapism not at all comparable to virtual reality?

[–] skulblaka@sh.itjust.works -1 points 11 months ago

The popularity of the book/movie incorporating a classic concept of cyberpunk, yes.

We've been dreaming of a Metaverse just about since we've had internet. Only, nobody's made one that's worth a damn in the real world yet.

[–] shortwavesurfer@lemmy.zip 0 points 11 months ago (1 children)

I think what we will get out of all this virtual reality research is good augmented reality devices because being able to look at something and pull up information on that thing or instructions on how to use it, etc. would be damn useful. I think I've heard of companies using AR and VR for training purposes, like how to work machines in a factory, etc. before you actually start using them.

[–] spankmonkey@lemmy.world 0 points 11 months ago (1 children)

Remote medical procedures, remote military weapons, remote repair of datellites, etc. will all benefit as well.

Do any of these applications really require AR / VR though?

[–] LapGoat@pawb.social -1 points 11 months ago

metaverse failed because it lacked the digital cornerstone species.

if they wanted success, they should have catered to furries.