this post was submitted on 28 Jun 2025
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Hello, in the recent years I find myself willing to spend much less time and energy on games, but I do still enjoy them. Oftentimes I end up quitting a new game I tried out relatively early on, because I'm encountering some block, grind, non-optional boring side quest, empty open world, uninteresting clutter or details that I have to manage, or similar. Like, I just wanna play the actual game play, see how the story continues, and visit those areas that were designed with care. Not worry where on the map I can sell the glimbrunses I collected so I can buy a 37% stronger glarpidifice that I'll need to beat the next glutrey after which I'm allowed to continue the main story.

Sorry if this turned into some kind of a rant, but I hope it's understandable what I'm looking for and what I meant by fluff. Some games that have fulfilled this for me during the last years:

  • Stray
  • Skyrim (there's a lot of fluff you can worry about in Skyrim, but the thing is you don't have to worry about it, you can also just walk in any direction and see what situation you wind up in, at least for the first 10-20h of a playthrough, which IMO is enough time for a game anyway)
  • Life is Strange
  • Some Pokémon ROM hacks where the difficulty spikes were not too harsh

Looking forward to hear your suggestions :) Games where there is some fluff but you're allowed to just ignore it are also fine, but not having any fluff is preferred. Bonus points for anything on the Xbox game pass.

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[–] carlossurf@lemmy.ca 4 points 1 day ago (1 children)

Just started playing the indiana jones game, for fans of the movies its a love letter to them and a great game

[–] Bieren@lemmy.world 2 points 1 day ago

One of the best games I’ve played in a while. Is it a technical masterpiece that will go down in history for anything, no. Is it fun af, yes. Can’t wait for the dlc.

[–] cyberpunk007@lemmy.ca 3 points 2 days ago

Half life 2?

Metro 2033?

New doom games

Witcher 3 if you stick to the main quest line only

[–] CurlyWurlies4All@slrpnk.net 3 points 17 hours ago (1 children)

I discovered Prey (2017) a few years back. It is so my shit.

It's probably the worst named game of all time. It's essentially a sequel to System Shock 2 and Bioshock. Should have been called Xenoshock or something because it's generic name is nothing like the really original game underneath.

You are fully in the driver's seat, with a crazy amount of freedom in how you want to get from one section of the space station to the next.

The opening scene, once I discovered the reality behind the scenes, I was hooked.

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[–] Kevo@lemmy.world 3 points 2 days ago

I know exactly what you're talking about with the burnout and decision anxiety for new games that take hours to complete a tutorial or have paragraphs of menu text. It's not exactly the open world you're talking about, but I found Hard Space Ship Breaker to be a great alternative to that. It's got excellent lore and storytelling while still being a very simple game. Think power wash simulator, but breaking apart spaceships in a space trucker stop. It's simple, and each "day" is a hard 15 minutes, so you'll always have a stopping point in a reasonable time.

[–] teft@lemmy.world 3 points 2 days ago (1 children)

Baldur’s gate 3 would be my suggestion. It has difficulty settings from easy to insane. No quick time events. And the whole world was designed with care.

The combat system is very deep since it is based on DnD.

You can ignore side quests and still see the whole main game but even after 1500 hours in the game i was still finding new questlines and hidden caves to explore.

[–] dylanmorgan@sh.itjust.works 2 points 2 days ago (1 children)

I loved BG3 but there are serious difficulty spikes. I couldn’t make it to the third act because the second act boss kept wiping the floor with me and I couldn’t adjust my party to make the fight winnable.

[–] TheOakTree@lemm.ee 2 points 1 day ago* (last edited 1 day ago)

If you can get your hands on a misty step scroll, invis potion + longstride/jump spell, speed potion, or dimension door, you can free Aylin in turn 1 (provided you freed her). Granted, that doesn't make the fight a free win, but she sure can eat a lot of hits. Also, putting sanctuary on a full healer is very useful.

[–] Smoogs@lemmy.world 3 points 2 days ago

Fe

I loved that game so much. Haven’t had quite an experience like it since

[–] AceFuzzLord@lemm.ee 3 points 2 days ago* (last edited 2 days ago)
  • Some Pokemon ROM hacks where the difficulty spikes were not too harsh

There are definitely some good pokemon fangames on PC that aren't super difficult from what I remember.

  • Pokemon Hidden Place ( Spanish fan game with English translation IIRC )
  • Pokemon Bizarre ( another Spanish/maybe Portuguese ( I don't fully remember ) one with English translation ). Has some memes here and there but it's manageable.

Most other fan games I could think of are either too long, have a good amount of difficulty, or have some sort of QOL thing preventing me from recommending it.

[–] TheOakTree@lemm.ee 2 points 1 day ago (1 children)

FF16 is not an incredible game. But it sure is easy to button mash your way to a win, especially considering how good some of the trinkets are (acquired at start of the game). The music is solid, the writing is interesting enough, and the visuals are great, provided you can run it well.

[–] gt5@lemm.ee 3 points 1 day ago

I did not like it at all. I thought the writing was bad, the cut scenes dragged on for way too long, and the characters and the world were uninteresting

[–] Novamdomum@fedia.io 2 points 2 days ago (1 children)

I feel exactly the same as you. I have ADHD so fluff is painful and pointless grind is just depressing. I thought the most obvious way to recommend my favourites would be to go by hours played, so here's my top four:

My Time At Portia - 594hrs Hardspace Shipbreaker - 498hrs Kingdom Come Deliverance - 370hrs Just Cause 3 - 255hrs

Special mention too for Assassin's Creed Odyssey (164hrs) because that is one well made game in almost every respect. Very little fluff, grind and you're always in control of how big a challenge you feel like facing. To my mind it makes all the other AC games look clunky and drab.

Also I hate difficulty spikes so much that whenever they happen and just seem to be there so the devs can grind a few more hours of playtime out of you for their analytics, I just reach for WeMod. Big shout out to WeMod in fact :) It's made so many games I'd abandoned fun again.

[–] Echo5@lemmy.world 3 points 2 days ago (1 children)

I feel like ACO has a lot of fluff & repetitive gameplay but I played it for over 400 hours so I can say I enjoyed it 😬 it feels like going outside without having to

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[–] Dreamchiever@lemmy.world 2 points 2 days ago

If you want more Skyrim, Starfield will give you lots of that. I know people give it a hard time, but it really is just more Skyrim in space.

[–] RexWrexWrecks@lemmy.world 2 points 1 day ago

Any of the Naughty Dog games fulfill this criteria, especially the Uncharted games. They are mostly linear, all about exploration and combat, and very little fluff.

Indiana Jones & The Great Circle is pretty good too. You don't unlock skills or abilities through experience but rather through finding books throughout the maps. The maps themselves are not too large and worth exploring.

[–] cyclingsnake@lemmy.zip 2 points 1 day ago

Fahrenheit (2005)

[–] duchess@feddit.org 2 points 2 days ago

What are some ROM hacks you can recommend?

There is Mass Effect on the Game Pass.

[–] Tonava@sopuli.xyz 2 points 1 day ago

Have you tried sandbox-like games, or just games that basically have no story line? Or is the more "adventuring" type of gameplay the one you enjoy the most? Personally I seem to find most games kinda boring outside puzzlegames and sandbox-things, since the typical stuff always has at least some form of grinding and I don't really like fighting either.

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