Wiz n'Liz
Ask Lemmy
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Logo design credit goes to: tubbadu
The legend of dragoon.
I love the little known MMO Dofus. Ive been playing it on and if for almost 20 years now. Lots of very different classes, gathering and manufacturing, and a very lovely art style. The combat is grid & turn based, kind-of like Final Fantasy tactics.
- Hacknet, it's almost like a detective game in a way
- The Stanley Parable: Ultra Deluxe, weird gary told me to add this but it's good in it's own right
- Flight (flash game), fly a paper airplane, buy upgrades, it's kinda like the Learn To Fly series
Kinetica - a racing game where the 'vehicles' are people in mechanical suits that make them look like sexy mecha, racing to old techno
Bloody Roar - a series of fighting games where you fight as people who can suddenly shift into other forms, some recognizable animals and some abstract, and with the ability in some arenas to kick people through walls or over ledges into new arenas
Forsaken - 3D hover vehicle battles
Tiny Tank - a game where you play as a sweary AI tank
Megaman Legends 1 and 2 - Megaman as a 3d adventure game with a storyline and characters
Gitaroo Man - a rhythm game I enjoyed, later imitated by some others
Shadow of the Colossus - more known but not cared for these days. A game in which there are only boss battles. A subtly told story. Part of the ICO universe.
Titan Souls - One boy, one bow, one arrow that can be magically recalled to the bow, and giant stone destroyers that he must conquer with nothing more. Kind of a 2D Shadow of the Colossus
BPM: Bullets Per Minute - everyone has the idea for a rhythm FPS. This is the only one that does a good job of it.
Receiver - a game in which you don't just hit R to reload, but have to go through the full manual of arms, dropping the clip, holstering the weapon, loading each round into the clip, drawing the weapon, seating the clip, racking the round, checking the chamber to make sure it fed correctly, aiming, firing, clearing the jam, all while worrying about killer robots.
Valley - a movement game that has such an amazing feeling of freedom in its movement
Tunnet - lovecraftian network technician game
Receiver
So good. The slight differences between weapons means that the muscle memory you've built up ends up tripping you on the next run.
Balloon Fight. Amazing game with great controls.
The Cube Escape series. Free to play escape the room puzzle games with a really creepy vibe
- Bionic Commando on Game Boy --> platform game with good graphics and good musics for a 1992 Game Boy game. It's an adaptation of the NES/Arcade game but in a futuristic world and more fluid controls (in my opinion) than the NES one.
- Mario + Rabbids: Kingdom Battle --> really good tactical RPG with a funny universe and awesome music that was released early on the Nintendo Switch.
Banishers: Ghosts of New Eden. An absolute gem from Dontnod that plays like a double-A god of war with superb writing and voice performances.
Gives me the same vibes as Claire Obscure, but in a less flashy, more grounded world of early colonial America
Banishers: Ghosts of New Eden
https://store.steampowered.com/app/1493640/Banishers_Ghosts_of_New_Eden/
Geometry Wars Retro Evolved is the best arcade style game in existence.
Geometry Wars Retro Evolved
https://store.steampowered.com/app/8400/Geometry_Wars_Retro_Evolved/
While I wouldn't personally set it that high, I did have a lot of fun with it myself.
Add in some Infected Mushroom and perhaps some actual mushrooms and you'll have the best time. I promise!
Gotcha Force for the GameCube slaps hard and I want another one so bad. I've only met 1 person who also played it back then. Ahhh fuck just talking about it makes me wanna download it now