I have always used bottles for this and never had any problems.
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bottles uses its own version of wine (i think it is called something like soda) which is older and would probably still have lib32 stuff. I prefer distro packages.
WoW64 is a Windows subsystem for running 32-bit stuff on 64-bit Windows. You're talking about Wine's implementation of WoW64 - there's the old one which needs 32-bit Linux libraries and the new one which doesn't.
Also, if you want people to solve your issue instead of just guessing, we're gonna need to see some logs.
WoW64 is a Windows subsystem for running 32-bit stuff on 64-bit Windows. You’re talking about Wine’s implementation of WoW64 - there’s the old one which needs 32-bit Linux libraries and the new one which doesn’t.
I do know about this. to be specific, wine team since 9.0 stablised using there newer wow64 stuff (iirc, this was one of the blockers to use wine on non x86-64 architechtures), and since then, there has been aur package to play around it. I used to only use it, but receently i wanted to download a game, and faced this bug. then I reverted back to normal arch package which is in multilib repo and depends on lib32-*. Now the main arch package is using the newer wow64 implementation.
I did hint at the the fact that I did not find much in logs. I have not checked the verbose logging (which shows each dll involved, each bit of memory read, etc), but with regular logging,
0130:fixme:win:WINNLSEnableIME hwnd 00010108 enable -1: stub!
0158:err:environ:init_peb starting L"C:\\users\\sg\\AppData\\Local\\Temp\\is-SE85P.tmp\\FlushFileCache.exe" in experimental wow64 mode
0158:fixme:ntdll:NtSetSystemInformation (0x00000015,0x40bb84,0x00000024) stub
0158:fixme:ntdll:NtSetSystemInformation (0x00000050,0x40bba8,0x00000004) stub
0170:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
these are the only lines that come when actual installation starts. The installer stays stuck at at some percentage (varies depending on total game size, and size of compressed binaries)
I think it is related to freearc decompression, because at this point in installer, the various .bin files (the compressed files are named like fg-*.bin, where * is some number, they are FreeArc archive files) are decompressed when using older wine version, with this, they are just stuck. I can not C^c the proceess, I have to pkill all the running wine processes. There is something related to wine written in fitgirl faq, which also hints at replacing the dlls for this, but that does not work for me
This means you have to make a Pull Rewuest (UwU) with implementation of the 3 mentioned functions which are now stubbed :3
If its compression related, have you checked your caching on that system?
You might try (as root - not sudo) to toggle swap off/on: swapoff -a && swapon -a
Then just before running the installer (again as root - not sudo): echo 3 > /proc/sys/vm/drop_caches
it is not caching related, it happens for a game installer of size 100 mib, and i have plenty of ram (24 gb)
its been a while so I'm not 100% on this but I think switching to tkg instead of wine-ge worked for me. It might have been a different fork though. I was also using bottles but I'm pretty sure that with defaults had the same problem. The last one I did was god of war ragnarok.