this post was submitted on 03 Jun 2025
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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I think the total cost for me would've probably been like $5000 (USD) at least. Like at least 100 movies. 150 TV shows, 50 games.

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[–] FermiEstimate@lemmy.dbzer0.com 10 points 4 days ago (1 children)

This is tough to answer, because a lot of pirated stuff is literally priceless, i.e., can't be bought at all.

I'd be happy to pay for the recent Ace Combat 5 and 6 upscaled ports, but they were only available briefly with preorders for AC7 on consoles I don't have. They haven't been sold outside of that brief window several years ago. Even if you tracked down unopened copies from 2019 and bought them from third parties, the license codes they contained expired long ago.

Fortunately, the Ace Combat community has put a lot work into making emulation work. The older games are playable, just not in a way you can pay money for.

[–] Pika@sh.itjust.works 6 points 4 days ago

This right here is what really grinds my gears. When companies own an IP, refuse to do anything on it, and then engage in litigation when someone makes a fan-based project against that IP, or someone redistributes their IP that they're no longer selling.

Either ride the horse or leave the stable.