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I hate AI with a passion. A burning passion. And there is some muddied reporting and stuff with how the Clair Obscure team handled the use of AI but ultimately it does look to be an innocent use.
It does start a slippery slope argument, but I don't see much wrong with using AI generated textures or models if they are truly truly 100% meant to be replaced by the product ship date. There are many video games that start out with stolen ripped assets as placeholders because it's a whole lot easier to throw in completed assets that work right now so you can get to your iterative phase of game development a lot sooner.
During game development, there is a lot of wasted effort you need to try to avoid. A game is not fully complete when it is planned out. When you start video game development, you don't know where you're going to end. If you do not approach the iterative process of game design carefully, you will end up wasting tons of effort and artist time just for things and features and levels that will never see the final release.
Tldr; I don't see a big problem with using AI as placeholders but you better fucking be honest about it and they better actually be placeholders
yeah i don’t even think the dishonesty was necessarily dishonesty… i just think perhaps the marketing team wasn’t fully informed. i can absolutely see dev teams saying no to “AI use” not having been told that the question applied to the whole dev process, and marketing not understanding that that information was important
i have no problem with AI placeholders. i think that’s the right way to use AI… and dishonesty is a problem… miscommunication is really not a problem
but i also think that rescinding the award is the right call! but that shouldn’t tarnish the studios reputation in the future if they apologise and explain what happened
The problem with using AI textures is that at a glance they look like the real thing. So it's not always easy for QA to spot that a texture hasn't been swapped out. The thing is it's also super easy to deal with that, you just put all the AI textures in a
temporaryfolder and then when you think you already to ship the game, delete that folder and see if you get any bright purple broken textures showing up.Most game engines will let you set the missing texture to be something truly awful and very obvious.
Don’t even need to do that. With a visual spot check there is still a chance some things fall trough the cracks. Even a bright pink asset. Better to tag assets as a placeholder in the metadata and then let an automated validation process find the placeholders in the levels. And you can even configure it to run the validation process during a build so it will halt the build when it finds placeholders.
that’s absolutely true, and i’m sure that as tooling and workflow gets better these solutions will become standard. for the moment it’s all pretty haphazard, and i just don’t think it’s necessarily malicious intent or lying exactly… i think it could have easily been just miscommunication and/or legitimate mistake
afaik there were 2 issues here: there was a placeholder asset left in the game upon release, and the rules of the award were no AI assets during development either. i think the first can be easily explained by it being accidental (they replaced the texture very quickly) and the second can easily be explained by miscommunication between teams
I think the issue is, that they didn't remove all the assets in the version they submitted for the award. Yes, the assets were later removed, but the version that was used for the awards still had those assets.
I agree with your argument as a whole, but it doesn’t really apply here. There wouldn't have been an issue if they had indeed replaced the assets with real art in time.
They already had the replacement assets created upon release, but forgot to swap them out and it was missed in QA. That's why, pretty much as soon as they discovered it, they got it all replaced just 5 days after release.
It's pretty common for games to mistakenly release with minor assets still as placeholders instead of the official version. Who's really going to look at something like the texture of a rock and be like "Wait just a minute! That's not the official rock texture!"
The more you learn about this, the more understandable it is. The only people mad are those who don't know the whole story, or those that are just looking for an excuse to be mad, no matter how dumb the excuse.