this post was submitted on 24 Dec 2025
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The gaming world appeared ablaze after the Indie Game Awards announced that it was rescinding the top honors awarded to RPG darling Clair Obscur: Expedition 33 due to the use of generative AI during development. Sandfall Interactive recently sat down with a group of influencers for a private interview session, where the French studio was probed about recent AI controversies. Game director Guillaume Broche clarified some of the misinformation surrounding the studio and reiterated what other Sandfall developers have said about generative AI usage during interviews held earlier in the year.

Transcription of the Q&A comes courtesy of gaming content creator Sushi, who was one of the handful of influencers who were present at the session. Twitch streamer crizco prefaced his question by recounting the storm surrounding Baldur's Gate 3 developer Larian Studios' admission about using generative AI during game development.

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[–] astropenguin5@lemmy.world 63 points 5 hours ago (3 children)

So if I'm reading it right they basically just tried it out and then decided to not use it, removing anything that used it? I can see how technically that it 'was used at all in development', but also seems a lil silly to pull the awards based on it.

They probably should have clarified how they used it a lot earlier, but I also don't blame them for trying out a new tool.

[–] SpaceNoodle@lemmy.world 63 points 5 hours ago* (last edited 5 hours ago) (1 children)

Th game was released with AI assets. The rules required disclosure, and they failed to properly disclose. Whether this was on purpose or by accident, they were disqualified quite fairly. It's a shame, but fairness must apply equally to all studios.

[–] HeyJoe@lemmy.world 1 points 11 minutes ago

This is where I am confused. I hear this, but I also keep hearing they used AI to create assets when it was first started development as placeholders for future assets. They were all replaced long before the game was ever released. I also heard that the assets used were stock unreal 5 assets which were AI generated but again replaced later long before the game released. So which is the real story?

[–] fishos@lemmy.world 2 points 12 minutes ago* (last edited 9 minutes ago)

Except that they used the placeholder AI textures so that they would have a functional build to test on. They didn't just try it and decide it didn't work. They literally used it produce part of the rough draft and even shipped the game with some of those placeholder textures accidentally still in there. It was actively used in this instance to "do work".

It wasn't "well let me see what this looks like... No that's all wrong... Nevermind". It was "well let's get this AI to make some placeholders so we can continue working on this and we'll slap the real textures in later". Literally removing work from a human(concept artist), which is the complaint of anti-AI people. Funny enough, I'm pro-AI and even I'm agreeing with the anti-AI people here. You want a "no AI was used" award? Then don't ever use AI. Simple.

[–] cerebralhawks@lemmy.dbzer0.com 13 points 5 hours ago

Would have been fine if they'd been up-front about it. Some people still wouldn't like it, but some people wouldn't play a game made by French devs. Maybe. I dunno. People are free to have preferences, even if we think they're weird or don't agree with them. I think Clair Obscur had a ton of great ideas. Game really wasn't for me, but I respect the hell out of it. It's a shame about the genAI. Nice that they're committing to avoid AI, but they really just need to be honest about what you're getting. I think if they told people what the AI was used for, it would have gone over better.

[–] Jax@sh.itjust.works 13 points 5 hours ago (2 children)

I think that the amount of love that went into Clair Obscur eclipses any use of AI. If you're under the impression that background textures they replaced must mean they used AI everywhere else — you must not have played the game.

[–] UnderpantsWeevil@lemmy.world 24 points 4 hours ago (2 children)

I'm hard pressed to name a nominee that wasn't made with love. And it seems weird to insist a game as lauded as E33 needs another awards show genuflection to reaffirm it's status.

[–] Jax@sh.itjust.works 9 points 4 hours ago* (last edited 4 hours ago)

That's a fair point, Skong was made by like 3 people and it's probably one of the best games of all time — tons of love in the game.

[–] Mikina@programming.dev 5 points 4 hours ago (1 children)

While there's no doubt that they have technically break the rules, just the fact that they afaik patched the few textures before this controversy (as far as I know, it's possible that it was a reaction to this?), this simply sounds like a (very succesful) PR attempt by Indie Game Awards.

There's no doubt that Clair Obscire isn't a AI slop that cheapened on artists or art with GenAI, whis is the spirit of the rules IGA has. If you don't take the rules literaly, they deserve the award. And that's IMO important.

I've never heard about IGA before this, so it worked to draw attention to them.

I'm very OK with having rules in place to reject work where you replaced artists with AI. But this is not the case.

[–] Nelots@piefed.zip 4 points 2 hours ago

Depends on why they're so anti-AI. AI slop replacing artists isn't the only harm it causes.

[–] Mikina@programming.dev -3 points 4 hours ago* (last edited 4 hours ago) (1 children)

It's IMO pretty clear that the purpose of the rule is to rule out AI slop and games that cheapened on artists and replaced them by genAI., which I extremely agree with.

Expeditin is neither. It feels like an (succesful) PR stunt by a lesser known award show not many people knew about.

[–] DoucheBagMcSwag@lemmy.dbzer0.com -3 points 3 hours ago

... It feels like an (succesful) PR stunt by a lesser known award show not many people knew about.

Exactly this.

Expect this shit to be more frequent

[–] IEatDaFeesh@lemmy.world 2 points 48 minutes ago

Seems like an overreaction. Oh well.

[–] andyburke@fedia.io 1 points 5 hours ago

They lied or misstated during their submission.

We will never know what would have happened if they had been open and honest.