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You had to kill enemies and then stab them with a special dagger to extract special sand that filled up an on screen guage.
That guage represented how far back you could rewind the game if you died or did something you wanted to undo.
My favourite part about this is that the entire story of the game is a giant flashback story as told by the prince.
Every time you died, the prince would say something like, "No, no, no, that's not what happened. Let me tell the story again."
Nice .... This would fit the bill too!
Decades later and the 12yo in me is still enthralled. That all sounds so freakin cool! Haven't had a reason to open up pcsx2 since my brief obsession with armored core, but I think that'll be changing very soon lol