this post was submitted on 23 Dec 2025
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[–] poVoq@slrpnk.net 51 points 20 hours ago (4 children)

https://www.luanti.org/ has long surpassed anything Minecraft had going for it.

[–] gegil@sopuli.xyz 33 points 19 hours ago (3 children)

Luanti sucks in modding support compared to minecraft. Luanti mods cant override game code, so the patches to the game code are impossible with mods. Due to this limitation, even the basic things like custom controls or shader support cannot be added using mods.

[–] pinball_wizard@lemmy.zip 7 points 12 hours ago

Luanti sucks in modding support compared to minecraft.

I'm surprised to hear that was your experience

Modding means something very different in Luanti, and is a first class citizen.

Trees are a mod. The base game left them out, so we can mod in how we want "the concept of trees" to behave.

Luanti mods cannot override game code, so the patches to the game code are impossible with mods.

I get you didn't enjoy it, but I think your comment misleads others.

The vast majority of the code in any Luanti game is in the mods. The last 5% is in the game engine, which itself can still be swapped out, as needed.

Having modded both games extensively, Luanti was a breathe of fresh air, to me.

Due to this limitation, even the basic things like custom controls or shader support cannot be added using mods.

I don't care about shaders, so I cannot comment. Since Luanti manages mod sharing - keeping all clients in sync - maybe that creates challenges? Feels worth it to me.

As for custom controls, the Luanti mods on my server have plenty of custom controls, so I don't know what you experienced? Maybe support wasn't there when you tried it before?

[–] brucethemoose@lemmy.world 3 points 8 hours ago

To add to pinball:

…If one wants to code in shader support, shouldn’t they just PR it? This isn’t like Mojang where the source is set in stone.

[–] Nikelui@lemmy.world 22 points 20 hours ago (2 children)

I tried minetest long ago and was not particularly impressed. Has the community grown big enough?

[–] poVoq@slrpnk.net 41 points 20 hours ago

The "Minetest" you tried was likely just the barebones example game that used to ship with the engine. Since so many people got confused by that, they stopped distributing that example game with the engine and now you get asked what fully featured games you want on first start. Voxelibre is the one that is like Minecraft but better.

[–] pinball_wizard@lemmy.zip 3 points 11 hours ago* (last edited 11 hours ago)

I tried minetest long ago and was not particularly impressed.

Until a the last couole of years, it wasn't terribly impressive. It is, now.

Has the community grown big enough?

That's a tough question. Minecraft is 3 of the 10 most poplar games of all time. (Measuring every version of Minecraft separately, several versions will crack most "Top 10" lists.)

So compared to Minecraft, the Luanti community is tiny.

But compared to other Indie games, it feels like Luanti is huge now.

[–] Passerby6497@lemmy.world 12 points 20 hours ago (1 children)

Does it support Minecraft mods, or does it have to have them converted/made special for it?

Because that's going to affect whether or not it has surpassed anything imo.

[–] poVoq@slrpnk.net 13 points 20 hours ago* (last edited 20 hours ago) (2 children)

It has equivalents for most Minecraft mods (and more), but no, it is not directly compatible with Minecraft.

I think you should rather ask if Minecraft mods come even close to what Luanti games can do 😅

[–] GraveyardOrbit@lemmy.zip 15 points 18 hours ago (1 children)

Luanti may be great but saying there’s mod parity is a joke.

[–] poVoq@slrpnk.net 0 points 17 hours ago (1 children)

It is a joke to compare Minecraft to Luanti because Lunati has significantly more features and game-types than you could ever get with mods in Minecraft. It is just a different development model where "mods" don't make much sense.

[–] GraveyardOrbit@lemmy.zip 7 points 16 hours ago (2 children)

I absolutely promise you it does not. Look up a gregtech modpack and tell me luanti has even a fraction of that

[–] SkyeStarfall@lemmy.blahaj.zone 8 points 15 hours ago* (last edited 15 hours ago)

Yeah, I second this. Until luanti has the equivalent of GregTech: New Horizons I will stay with Minecraft. Not modern Minecraft, just whatever good modpacks I wanna play

Though, for that reason, I'd play luanti it it has its own "killer modpacks". I play for the mods, not the base game, really

[–] pinball_wizard@lemmy.zip 3 points 12 hours ago* (last edited 11 hours ago)

Personally, while I prefer Luanti (it is so much easier to mod and host and play), I don't feel that Launti has reached parity with Minecraft's best mods.

That said, it is really close, and really down to subjective preference at this point.

If you love trains, I think Minecraft comes up short, compared to Advanced Trains on Luanti.

If you love Redstone programming - actually, MeseCraft fixes so many poor early choices that Redstone is stuck with.

But if you love advancing through technology ages, you only have one or two good options in Luanti, whereas I think Minecraft has at least half a dozen - and I think the best Minecraft ones are easily better than the best Luanti ones...for now.

[–] Passerby6497@lemmy.world 14 points 20 hours ago (1 children)

Is there anything like the ATM packs? Those are the majority of what I play, with ATM10TTS being my current playthrough

[–] pinball_wizard@lemmy.zip 2 points 11 hours ago* (last edited 11 hours ago)

For an all-in-one playthrough, the two most popular are VoxelLibre and Mineclonia.

I perosnally prefer to roll my own mod set, but starting with a couple of mod packs.

One difference versus Minecraft - when I tried to play Luanti, I thought I needed to keep to just a few mods, to avoid conflicts or lag. I was wrong.

Mods feel way more efficient in Luanti, and almost never clash with each-other. I was able to go to town adding dozens of mods, on six year old PC hardware without any GPU.

[–] dovahking@lemmy.world 1 points 8 hours ago

There's also cubyz and hytale.