this post was submitted on 04 Nov 2025
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I have to say, the engagement in this thread is really interesting. One of the better reads I've had in a long time. Thanks everyone. Netflix, if youre out there its time for a documentary.

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[–] sylver_dragon@lemmy.world 9 points 16 hours ago

The main thing I have from that time is several large boxes hanging about taking up shelf space and a burning hatred of MMOs. My wife and I got into WoW during late Vanilla. We stood in line at midnight to get the collector's edition box for WotLK and later again for Cataclysm (we weren't that far gone when The Burning Crusade released). Shortly after Cataclysm released, there was the Midsummer Fire Festival and as we were playing through it, we hit that wall where any more quests became locked behind "Do these daily quests 10,000 times to progress" and the whole suspension of disbelief just came crashing down. I had already hated daily quests and the grindy elements of the game, but at that moment I just said, "fuck this" and walked away from the game.

I do look back fondly on some of the good times we had in the game. Certainly in Vanilla there was some amazing writing and world crafting. We met some good people and had a lot of fun over the years and I don't regret the time or money spent. However, one thing it taught me is just how pointless MMOs are. They are specifically designed to be endless treadmills. And this can be OK, so long as the treadmill itself is well designed and fun. But, so many of the elements exist just to eat time. Instead of being fun, they suck the fun out of the game and turn it into a job.

We even tried a few other MMOs after that point (e.g. Star Wars) just because we wanted something to fill that niche in our gaming time. But invariably, there would be the grind mechanics which ruined the game for us. Or worse yet, pay to win mechanics where the game would literally dangle offers of "pay $X to shortcut this pointless grind" (ESO pops to mind for this). If the game is offering me ways to pay money to not play the game, then I'll take the easier route and not play the game at all, thank you very much.

So ya, WoW taught me to hate MMOs and grinding in games. And that's good, I guess.