this post was submitted on 27 Oct 2025
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[–] canofcam@lemmy.world 5 points 4 days ago (1 children)

Skyrim and Oblivion difficulty is very stupid. If you change difficulty after playing a character for 100hr it isn't so bad, but if you want to start out on the hardest difficulty, I'd say it's actually impossible to play unless you have some kind of cheese tactic. Shooting a barbarian for like 1/100th of their health bar? And they one-shot you? What the hell kind of design is this?

[–] zlatiah@lemmy.world 2 points 4 days ago (1 children)

I'm speaking from experience, I have tried... To give them some benefit of the doubt, designing a good difficulty variation is difficult (pun not intended), even games like the original Hades which has a very extensive difficulty modification system still gets flack for it

[–] canofcam@lemmy.world 0 points 3 days ago

I think it would be a relatively easy problem to solve, I think being one-shot on the highest difficulty is expected, but making every enemy a damage-sponge is both anti-fun and poor game design.

Just change the scaling - damage scaling is fine as-is, health scaling needs to be drastically reduced. If a barbarian gets one-shot on the easiest difficulty, having it take like, five shots whilst also increasing the risk should be fine.