this post was submitted on 27 Oct 2025
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[–] Taleya@aussie.zone 21 points 3 days ago (3 children)

Stealth challenges on games that don't have stealth as a regular mechanic

Anything that makes you follow an npc that doesn't match speed with the fucking player

[–] mnemonicmonkeys@sh.itjust.works 6 points 3 days ago (1 children)

Anything that makes you follow an npc that doesn't match speed with the fucking player

Flashback of following Delphine to Kynesgrove to kill Mirmulnir

[–] paultimate14@lemmy.world 2 points 3 days ago

Flashback of following Delphine to Kynesgrove to kill ~~Mirmulnir~~ Sahloknir

I usually end up running zigzags, just to keep myself entertained while the NPC slowly plods along. But yeah, rubber banding (NPC gets slower as they get farther away, then speeds up as you get closer) should be in every game dev’s arsenal.

[–] ICastFist@programming.dev 1 points 2 days ago

Ah, Castlevania Lords of Shadow 2, where you, Dracula, start off wimpy and weak, are forced to do shitty stealth. Near the end of the game, fully powered up, you still cannot take those forced stealth enemies head on