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Missable or multiplayer-only achievements. Or the ones that force you to replay the game.
Ghost of Yōtei is doing it well. Everything is available at all times after the main story is completed in a single game. I could think of a few possible achievements they could have created that would be missable but I'm glad they didn't.
GTA5 has a lot of multiplayer achievements I could never get because I hate GTA Online.
Talos Principle 2 has at least two achievement that each needs a replay to the end and you have to follow a specific path of talking to characters that you don't know upfront if you're not looking online for it. So if you're trying this without a guide you might end up replaying it more than twice. That's shitty.