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Pokemon - having to watch animations and not being able to speed anything up killed my interest
Skyrim - tried a melee run recently and the combat feels like you’re whacking air
The legend of Zelda - played Tears and the story and puzzles were a bit too kid friendly
Doom - I really tried to like it but I felt like I didn’t get anything out of it. It doesn’t scratch that itch I get out of FromSoft’s Souls games where I want to learn a boss’s patterns and die to it a million times.
In general I don’t think I can do story games anymore
Couldn't agree more with Skyrim, Oblivion was the same when I tried that too I just can't stand it. Easily some of the most over rated games IMO.
Also agree with Zelda but I think the same about all of the Nintendo IPs, they are just boring and the fan base makes me dislike them even more!
Same for me, but starting with Morrowind. The leveling system was too weird, compared to other RPGs of that time. I remember I missclicked, fallen out of the window of some tower, got an Acrobatics skill improved and a level up.
well falling out of a tower window is quite the experience, and if you survived you learnt a lot about how to cope with deep falls, so the level ups are well earned
It's actually a kid friendly franchise, all of it. The only surprisingly mature themed zelda game is Majora's Mask, it deal with death and loses and hopelessness way more than BOTW is comfortably touch, and it's made in a year.
Twilight Princess is worth mentioning too. It was rated Teen, and had this scene (no gore or sex or anything, just weird surreal horror).
Zelda is such a diverse franchise it really depends on the game. I love Twilight Princess and Majora's Mask, but didn't like BotW or Windwaker at all. It's almost like 2 or 3 different franchises crammed into one.
Up until Breath of the Wild, maybe Skyward Sword, the Zelda series didn't shy away from being a bit fucked up. There's an entire torture-themed dungeon in Ocarina of Time. Majora's Mask is an exploration of impending doom, Twilight Princess features a botched execution. These games used to have characters in actual danger, scary enemies, confronting themes...Breath of the Wild is post apocalyptic and everyone is just happy clappy.
Modern DooMs are... strange. The legendary status of Doom is granted by Doom 1 and 2. And those games are very different from Doom 3-5.
Original gameplay is quite saved by GZDoom and similar projects. Add there something like BrutalDoom add-on and you'll get the best from both worlds: old Doom gameplay and more modern graphics.
I still need to finish Dark Age but the level design was quite good. Felt way more like the original Jaquays type maps, lots of loops and alternate paths you naturally explore.
Project Warlock is still better tho
the combat in Skyrim always felt so stiff so i get you, just didn't feel enjoyable to me
That's why I play on emulator most of the time, especially for games I've already beaten