That's interesting. I always felt the newer Bond films were taking themselves a bit too seriously. I suppose this might be why.
toddestan
Theoretically, yes. A human would be smart enough not to drive right into a painted wall, using only their eyeballs combined with their intelligence and sense of self-preservation. A smart enough vision system should be able to do the same.
Using something like LIDAR to directly sense obstacles would a lot more practical and reliable. LIDAR certainly has enough distance (airplanes use it too), though I don't know about the systems Tesla used specifically.
I remember my first game of Stellaris many years ago - I had bought some pack that included some of the DLC out at the time. The crisis was bugged so that even after I beat the crisis and wiped it from the galaxy, the game didn't recognize that I had done so which left the game unbeatable. This was my first playthrough, no mods or anything like that, and I hit a game-breaking bug.
I played quite a bit of Stellaris as it was (still is?) a fun game, but I am more of a casual gamer and every time I picked the game up again they had changed at least one major mechanic, and there was yet another DLC out if you wanted the full experience. Encountering bugs in a play through was common, and game breaking ones would still pop up from time to time. Finally I just got fed up, especially for the cost of some of the pricier DLC you can buy a game like Factorio which is a much better value.
So at this point I'm done with Paradox. I suppose if I really had the urge to play Stellaris again I'd find something out on the high seas, but there's enough other, better polished, games out there to keep me busy.
And for all the money you spend on a Paradox game, you end up with something that feels like a half-finished beta.
That's true, but the supply vastly outstrips the demand. They may make great Linux machines, but the majority of 10-15 year old computers have little to no economic value.