sp3ctr4l

joined 2 weeks ago
[–] sp3ctr4l@lemmy.dbzer0.com 4 points 3 days ago* (last edited 3 days ago)

Kenshi.

If you can get past the kind of... weird control scheme...

The game is basically a single player mmorpg.

You start off as an absolute weakling, and there is no ... scaling, the way most other rpgs either generally have certain levelled enemies in certain areas, that you progress through linearly or unlock sequentially, or just an outright whole world spanning dynamic level matching kind of system.

You can be battling a small beast... and then a herd of very, very much more dangerous beasts, or slavers, will just happen to pass by, and royally fuck up your day.

Every character in the game, including you, plays by the same rules.

All major NPCs can be killed, the game is also full of varying factions with varying alignments towars other factions, and they will treat your character differently based on your race, the kinds of actio s you do, your reputation with other factions.

The storytelling is ... a sandbox/emergent approach. Not in the sense of 'there are no story lines or quests'... but in the sense of... a whole lot of stuff is out there, but you have to self direct yourself to go out and find it, or randomly encounter it.

Also, you can gain allies, make your own faction, and control a small army... and you can even build your own settlement, and economically interact with the rest of the world.

... Its... kind of hard to describe.

There really aren't any other games quite like Kenshi.

Its got a good sized modding scene, and it incorperates at least some elemenrs of... every game you mentioned.

If you use a mod to up your max follower/faction member count... you can basically play the game as an RTS (with pause). Build a settlement, recruit followers (or enslave them), arm them, fees them, train them up, and go take over a city if you want.

... Or play basically solo, just you and your bonedog, maybe as a bounty hunter for hire, or a hashish smuggler, or get a pack animal and run a trade caravan.

[–] sp3ctr4l@lemmy.dbzer0.com 6 points 3 days ago (2 children)

This pun caused me so much actual pain I now have testicular torsion.

[–] sp3ctr4l@lemmy.dbzer0.com -1 points 3 days ago* (last edited 3 days ago)

... why would you go out of your way to install a mod and then fight against what the mod does?

Like, sure, it'd be fairly nuts to make a variant of the game exe such that it basically uses a variant of the native save file format that is such an extensive rework that it builds some kind of literal self corruption mechanic into the save file itself...

... but it would not be that hard to tell the exe (provided, of course, you have succesfully decompiled it, or the relevant parts of it such that you launch mod.exe which sufficiently acts as a wrapper that then launches the actual game.exe within it, or can manipulate the vanilla game.exe/directory in realtime) to check the last update/file creation timestamp of the ironman save file itself, and check if it matches up with some kind of hash based off of that, where the decoding method/table for the hash is built into the exe itself... and then the exe deletes any save file that has been pasted into the directory manually when you run the exe, to start the game.

Kenshi doesn't have a particularly complex DRM or AC service you'd need to actively fight against... you would just need a legit copy of the game with a valid key. It is a single player game that doesn't even use online verification, its an old school cd key method.

I pointed to NVSE as an example because... it is similarly an exe that entirely replaces the vanilla game exe of Fallout New Vegas.

You could make a New Vegas mod that does this iron man thing trivially with NVSE, they already did the hard work of decompiling and reverse engineering the game exe, and then expanded its capabilities.

...

Imaging your entire drive would wipe out everything and reinstall the os from scratch, probably a new partition table too.

Restoring from a backup is again, fighting against a mod you have chosen to install becauae you wanted to use the mod.

Finally, the user, especially in Windows, absolutely does not have full control over the OS, unless you are literally hacking into it to defeat parts of it that it normally won't let you remove.

Go ahead and try to entirely remove Windows ability to verify its own liscense, or hell, even fully remove advertisements from your Start menu, and then tell me how the user has full control.

Kernel level anticheats have more access to your system than you as a user do.

[–] sp3ctr4l@lemmy.dbzer0.com 6 points 3 days ago* (last edited 3 days ago)

... Oof.

Yes, yes Kenshi fairly brutally depicts limbs being utterly crippled, as well as even amputated (look up adventures of torso on youtube)...

But I wouldn't say fairly realistic depiction of certain kinds of disabilities... are anywhere close to the same thing as... making a game more easily playable by a real world person with varying kinds of disabilities.

[–] sp3ctr4l@lemmy.dbzer0.com 0 points 3 days ago* (last edited 3 days ago)

If the game exe itself can... write and delete save files... and it is fairly common for extensive mods to just... literally replace the game exe... I don't really see why a custom exe could not just ... say, delete any saves you'e introduced back into the save directory manually, other than the last one it has remembered save/exiting with.

I can think of other methods of doing something that would achieve basicslly the same result (an enforced iron man mode) via other methods as well.

... I can think of even more ways to do this by making basically an open source (so that anyone can look at the code and verify it isn't malicious malware) shell script/utility type thing that runs on linux, and would mod a windows game running on linux via proton, but then the problem is that windows users would not be able to use that mod.

You could probably do the same with windows bash scripts, but i am just more familiar with linux.

Like... by your logic, it is impossible to crack a game such that it runs without DRM.

This is obviously false.

... Or, am I misunderstanding you, and you are just saying the concept of an ironman mode is ... just stupid in concept, and no game would ever support this natively?

Because again, that is obviously false, there are many games, of many different genres, that at least support an Ironman mode without any mods at all, and even a few that actually do enforce it all the time, though yes, admittedly, the games that enforce it all the time are usually more niche.

Like uh, HOI4 and Stellaris and No Mans Sky, just off the top of my head, all have built in, vanilla ironman modes. Oh and Xenonauts!

There are many, many games that do not support an ironman mode, even with mods... but have significant chunks of their communities dedicated to self imposing their own rule sets, either to make casual play more fun, or as conditions for a class of competetive speed run.

Nuzlocke rules for Pokemon games is basically an Ironman mode for Pokemon, tons of players will just do that even for casual play, to make the game more challenging.

Every game every with a 'No Deaths' rule as part of a speed run ruleset.

Some even go further into... literally you are not even allowed to ever even take any damage, as well, a 'no hit' rule or what not.

[–] sp3ctr4l@lemmy.dbzer0.com 2 points 3 days ago* (last edited 3 days ago) (5 children)

... there's gotta be some way to make a save file self destruct or corrupt itself if moved out of the directory it was created in.

... might have to be a more extensive mod, something like NVSE, that actually replaces/hijacks the main game exe, uses its own dlls, lol.

[–] sp3ctr4l@lemmy.dbzer0.com 42 points 3 days ago* (last edited 3 days ago) (1 children)

Elon.

If you are on a ship... and there is some troublesome bullshit cargo that keeps throwing off the balance of the ship, in a storm, and that cargo is the property of an idiot who keeps trying to erect his own sail, despite have no clue what he is doing, no idea how sailing works...

You throw said dumbass and his bullshit overboard, so the ship and everyone else survives.

... Then, you mutiny against the idiot captain whos been bought and paid for by the other idiot who is currently fish food.

[–] sp3ctr4l@lemmy.dbzer0.com 13 points 3 days ago* (last edited 3 days ago) (11 children)

... I kind of find it hilarious that say... Kenshi, which allows saving and loading anytime, would have this count as an accesibility feature.

BrB, making ironman mode mod for Kenshi, save=game exits, mod allows only a single save file at a time, deletes any others, rofl.

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 3 days ago

I missed your reply weeks ago, and I know upvotes are worthless, but you deserve most of mine from this thread =P

Its been a long time since I have actually seen crowd sourcing actually work in a non exploitative way to solve a problem, be productive.

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 3 days ago

Aha! Checking back a week or so later, glad this was actually solved!

[–] sp3ctr4l@lemmy.dbzer0.com 4 points 4 days ago

Local Autist at your service, analysis is what my brain is optimized for.

[–] sp3ctr4l@lemmy.dbzer0.com 4 points 4 days ago* (last edited 4 days ago) (1 children)

... I am just trying to 'yes, and!' this.

I think its awesome that someone modded a Switch this hard, I think its awesome the person I replied to loves their modded handhelds, and I am just sharing my own tales of modding and tinkering with the Deck to show what you can do with it as well, and how I angle my goals of modding a bit differently than the person I'm replying to, so its a better fit for me.

I did not at any point state that their approach to modding is any kind of wrong or inferior.

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