It’s way worse if I run games under the experimental Wayland mode that you enable with GE.
What distro are you using? I am on Bazzite
It’s way worse if I run games under the experimental Wayland mode that you enable with GE.
What distro are you using? I am on Bazzite
https://www.reddit.com/r/XboxSeriesX/comments/t3fn6l/can_someone_explain_vrr_like_im_5_what_it_does/
Ok, so let’s say your tv is a typical 60hz TV, that means it updates 60 times a second, regardless of the games frame rate. A 60fps game will be in perfect sync with your TV, as will 30fps because each frame will just be displayed twice. When your game is running at a frame rate in between it’s not in sync with the display any more and you end up with screen tearing, as the image being sent to the TV changes part way through the image being displayed.
VRR stands for Variable a refresh Rate. It basically means the displays refresh rate can vary to match the source of the image, so that it always stays in sync.
This a pretty good explanation of what VRR is doing. Basically makes it so you can drop frames and it still feels smooth.
Kind of a bummer to hear - I was hoping KDE's VRR implementation might avoid the issue. It may be a Wayland problem so that would be unavoidable.
Edit: did some testing with a live image tonight - at least on my machine KDE seems much better when it comes to flicker
I had the name wrong initially - I just edited it to correct it, but under Windows "dynamic refresh rate" - is distinct then VRR. Settings reads "To help save power, Windows adjusts the refresh rate up the selected rate above". See https://www.theverge.com/2021/6/29/22555295/microsoft-windows-11-dynamic-refresh-rate-laptops.
I can turn it off and still have VRR enabled.
Trust me when I say the amount of OLED flicker is much much higher in Gnome then under Windows for the exact same games. Like give you eye strain and a headache super fast. I still see a little flicker under Windows but it's not comparable.
What was up with Mafia 3?
Huh, that is really cool. Also that can’t be cheap to do.
The UI also felt like the best extraction shooter UI I’ve ever encountered.
As another big Hunt fan this made me laugh. The bar is pretty low over in Hunt land unfortunately.
TIL I had no idea you could untick compatibility and some games would auto-run with a Valve selected Proton version
It’s crazy how good this is, from a software engineering perspective I have no idea how they pulled this off. Morrowind is such a complex game, not sure how they reverse engineered it.
Yeah I was exploring KDE on a Fedora live disc and I guessed that is what automatic vrr was doing. Turning it to always introduced more flicker but still seemed less then gnome.