I mean, that’s at least a grounded Anglicization that I could see someone in-universe coming up with. Pronunciation-wise, ”Fek’lhr” isn’t so bad either, but still incredibly stupid spelling-wise.
data1701d
Who the heck came up with “Fek’lhr”?! Like, it’s clearly it intended to be a Klingon word and not an Anglicization, but they failed miserably to actually follow the rules of the language.
- “F” is not used for that sound in any major Klingon Romanization system (“f” corresponds to “ng” in xifan hol mapping); “v” is the closest thing.
- “k” is also not used; that should be a “q”.
- The apostrophe usually only comes after vowels, as it denotes a glottal stop.
- “h” is not pronounced silently like it is here; it’s a weird consonant kind of like a soft g.
It’s so bad it looks like Okrand had to fix it in one of his Klingon audio tapes - the official Klingon word is “veqlargh”, leaving the TNG onscreen versiob as a very weird Anglicization with a pointless apostrophe.
Funny, though honestly, I've always just used the instance website. I haven't seriously tried Voyager yet, and perhaps I should.
Now I feel like a really awesome thing would be something like Star Trek: Excelsior as an animated series that focuses on Captain Sulu after Generations.
I mean, Patrick Stewart did Picard in his 80s, and Takei’s only 3 years older than Stewart. However, Takei would probably be well into his 90s by the time this hypothetical series went into production; you’d also probably have to audition an understudy from the start in case Takei kicked the bucket.
I think this is why we need more animated Star Trek. While no recent animated Trek show has really managed to get past the equivalent total runtime to a ~5 season, 10 50-minute episode Trek series, I think animation could be a medium to get past some of the budgetary and labor limitations of a live action show in order to return to something closer to a TNG-style season. Not only that, but you could have the cast doing and interacting with things that would simply be impossible to do with any quality in a live-action show.
Although truth be told, I think half my opinion is just fueled by sourness over the end of Lower Decks and Prodigy. I really think though that animation could be the medium for a serious mainline Star Trek series that isn't (originally intended as) an excursion into a genre. Unfortunately, we sort of live in an animation dark age because of executive and general stupidity.
I enjoyed this episode much more than the previous one. It was quite fun. Sure, holodeck episodes aren't the most original idea in Star Trek, but they're almost always good, and I think this episode was worth the slight fudging of canon.
Also, seeing the "Last Frontier" bits and how well they captured the TOS feel makes me think, "Why do they need to make modern Trek so fancy? Why can't we have cheap-looking sets again?" Also, I think this is one of the better Paul Wesley performances in this show.
I was relieved to find they didn't go to far with the meta this episode. So many of the clips and dialogues of this episode I saw in the initial trailers made me worry this season was going to do a multiverse plot or venture a bit too far beyond the fourth wall.
The only thing is the Spock/La'an romance is driving me nuts. Neither is emotionally ready, and Spock STILL has a fiance. It's painful to watch it knowing that it's almost certainly doomed. I don't necessarily mind them acknowledging that they have feelings to each other, but I would have thought there would be a mutual desire to keep it platonic. In the end though, at least dancing isn't Vulcan neuropressure - as I get further into Enterprise, I kind of wonder how Rick Berman has evaded the trunk of my car for so long.
Here’s my go at it:
My rationale is this is an Intrepid-based Miranda replacement attempt. The boom below the nacelles can be configured for extra weapons, sensors, or even as nacelles to allow an improved warp geometry for towing vessels below the ship (although good for towing, the ship has overall slower max speeds this way). They can also just be straight-up removed, the fastest configuration for the ship, as it get rid of the structural integrity field requirements for the boom.
All Starfleet warp cores built 2378 and later secretly use a constantly tortured transporter clone of Chief O’Brien in order to improve dilithium usage efficiency by 76%.
True! I guess I don’t mean that many implementations are inherently bad.
I guess the web browser analogy brings up the point that even though there’s many major behavioral differences between Wayland implementations right now that can make life a bit miserable, there’s hope that standardization could improve and make it easier to make sure applications work anywhere. I’m just a little sad a lot of important thinks weren’t standardized from the beginning/
I mean, at least systemd is one(-ish) program with one API that everyone can target like xorg. There's so many different Wayland implementations that it gets rather mind-boggling.
Of course, I don't hate Wayland - I just currently use XFCE. If XFCE ever switches, I'll go along with it. If applications end xorg support before XFCe switches(or if XFCE becomes unmaintained), I'll consider jumping ship to something that uses Wayland.
But supposedly, as said in the show, the house could regain their honor by someone in the house assassinating Dak’Rah, so I don’t get how using technicalities to graft M’Benga would violate that rule.
I don’t use Proxmox, but since it’s all libvirt anyway, I’ve frequently found someone doing something on it that helps me with my VMs.
For instance, my GPU passthrough Hackintosh VM is part based on some dude who made a tutorial for Proxmox that applies elsewhere.