I think raytracing is fine for games that want a lot of realism. But I'm playing games with monsters and fantasy. My suspension of disbelief isn't going to break because reflections aren't quite right.
But I'm pretty much in the camp of, I want my games to look and feel like games. I like visual cues like highlighting items I can interact with or pick up. So lighting is always non-realistic.
It's a bigger issue of so few platforms for people to use and reach an audience.
But it all comes down to corporations are causing people to unnecessarily censor themselves. It's a weird thing where corporations have a power they shouldn't to control what people are saying.
I somewhat understand content creators who make money. But I don't understand the people who comment and don't make money off of it censoring themselves so a company can make more ad revenue.