Managed service provider. Basically corporate IT.
apprehensively_human
This song is new to me, but I am honored to be a part of it.
Then you get the women
Yep. Had the NDP been more popular we would likely have a Conservative government under Poilievre right now. We have a split vote on the left which makes strategic voting an unfortunate necessity.
If anybody hasn't seen it, the logo for The Canadian Press is genius and one of my all time favourites.
Daily reminder that Chris Sawyer coded Rollercoaster Tycoon by himself in x86 assembly. In a cave, with a box of scraps.
I don't know if this is an unpopular opinion, but I much prefer the original N64 models and textures over the 3DS.
Maybe it's just nostalgia but I feel like the 3DS graphics have aged much worse since it released.
For the sake of anonymity, I'll let it slip that I'm also in Manitoba although outside Winnipeg.
Would you be able to speak more on what it takes to be involved with a coop? Like I guess that once the building is finished and all the residents are settled, the board is more focused on budgeting and maintenance projects?
I'm a solo homeowner but I'd gladly give up the absolute control over my own decisions to have more security in a collective.
Last year, I think it was on the War on Cars podcast, their guest was a disillusioned traffic engineer that called his entire field "a fraud discipline." Like they put absolutely no critical thought into their designs as long as they are built to the exacting code.
I'm curious to see if Build Canada Homes is going to include any kind of support for non-market or co-operative housing. I looked it up last year to see what the requirements are to secure funding from CMHC, and I found that unless you're an established developer, and/or have considerable pockets, and/or already own significant areas of empty land, it just isn't feasible to start a new housing co-op from scratch. The barrier to entry is too large.
It should be made easier for smaller co-operatives to get started with buildings under 10 units to better fit as urban infill instead of the current requirement of 32+ units which would need to get pushed to the outskirts of the city where land is cheaper and more available.
This is why we do not pre-order.
When Below Zero came out it was clear that they had no idea what made Subnautica special, something that a sequel had no hope of replicating. Fear of the unknown and the drive to explore deeper. Once you've completed Subnautica you are a god of the sea, and that knowledge and experience cannot be lost.
Mobius Digital was able to make a successful DLC for Outer Wilds because they understood what made their game work, which is the player's own curiosity.