I use backloggery.com, but I see a lot of people using backloggd.com these days. Backloggery is a bit more old school and relies a lot on manual entry, so I'm sure some of its competitors are better about linking up to things like your Steam account. You can also track a lot of this stuff on HowLongToBeat.com, which is mostly seeking to answer the question in the URL but also lets you log a review of the game, etc.
ampersandrew
or making a real case why it’s beneficial
To which I said:
quickly conveying to your audience where your inspirations came from so that they know what type of game it is
In a lot of ways, "they don't make 'em like they used to", so in addition to that art style helping to convey what kind of game they made, it also comes along with cost reductions for their art pipeline in a lot of cases. It doesn't really make them "stuck in the past" when there were real advantages to how things used to get done.
I've been looking forward to this one. So much of this genre is going live service and online-only, and these people are some of the few making just a video game. I'm pretty new to this genre, but I liked that last Titan Quest quite a bit, and I'm looking forward to a lot of the modern sensibilities the genre acquired in the past 20 years, like dodge rolls and perhaps WASD/left-stick movement.
There are a lot of types of games that are inherently not broken in their designs, and there are advantages to portraying the aesthetic in the same style, like quickly conveying to your audience where your inspirations came from so that they know what type of game it is. In a similar way, lots of games have moved on to a PS1 aesthetic these days.
There's a convention too, but it's way smaller.
Strive is so good. Any top 8 of that game is just full of people using the RC system in really clever ways.
Sure, but it also seems like it's data that you offer up via a 2K account, which I don't have. I have a user name tied to my Steam ID, and that's about it.
Yes, support for Borderlands 2 continued long after it was clear that Steam Machines weren't taking off, which means it's on a newer version than the Linux native one that Aspyr ported. You can still run the Linux native version, but if you want to play with your Windows friends or just get access to all the DLC, you need to run it through Proton.
It's Borderlands. They already had that claim. I don't feel good about it, but they made this change after I'd already started this trek. It's one more data point that gets me closer to only buying games on GOG, but I'm not all the way there yet. It's definitely nefarious that it's all good and legal to change the terms of the thing you bought after it's already been sold to you. However, I also don't see any evidence yet that it's actually getting root level access to your Windows machine other than someone's summary in a review, which is not exactly direct from the source.
But it doesn't have the mandatory kernel level disclaimer either.
This machine will be the same desktop-mode-not-required-but-allows-for-more-functionality thing that the Steam Deck is, but it will chew through battery faster in exchange for more compatibility.