Vincke says the team finds DLC boring to make, so they don’t really want to make it anymore.
I find this driveby comment rather significant.
It means they are trying to conform to the developers' strengths, desires, interests. They’re shaping huge business decisions around them. That’s just good for everyone, as opposed to devs inefficiently, dispassionately grinding away at something they don’t like.
That’s huge. I’d also posit "happy devs means happy business." And Larian has repeatedly expressed similar things.