this post was submitted on 12 Dec 2025
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New Content

  • Verso's Drafts, a new playable environment, taking the characters of Expedition 33 to a brand-new location with new enemy encounters and surprises to discover :) Located on the World Map, next to Lumière - Accessible from Act III

    Esquie’s Underwater ability is required!

  • New text and UI game localizations into Czech, Ukrainian, Latin American Spanish, Turkish, Vietnamese, Thai, and Indonesian, bringing the total number of supported languages to 19, with more to come!

  • New costumes for each member of the Expedition, giving even more customization options for players throughout their adventure

  • New boss battles for late-game players to overcome in the Endless Tower - They are variations of iconic bosses from the main game, designed to be even more challenging

  • Added new Luminas and Weapons

  • Added the "Old Key" quest item to the final area of the game - Previously obtainable only during the Prologue, this addition gives players a second chance to collect all journals within a single playthrough

New Features

  • Added Photo Mode with plenty of settings and options for players to get creative with while capturing your favourite moments from the game, accessible at any time from the pause menu!

  • Added Lumina Sets feature, allowing players to save up to 50 different lumina loadouts for adapting to plenty of different fighting tactics at any moment

  • Added Abandon Battle option in the pause menu which can now be opened in battle

  • Added HUD Scale setting, allowing players to adjust the size of in-game HUD elements from 80% to 120%

  • Added FSR 4 support, including AMD temporal upscaling for sharper visuals and Frame Generation for smoother gameplay on compatible GPUs

  • Added new filters for Pictos and Luminas and improved the UI

  • Added input remapping for controller

Handheld PC improvements

  • The game is now certified on Steam Deck and ROG Xbox Ally!

  • Global improvement of text legibility

  • Fixed multiple fog and lighting issues:
    Overly intense effects during the Flying Manor boss fight (which also impacted some cinematics) Overexposed areas in the Visages Overly dark areas in the Endless Tower

  • Fixed FPS being capped at 30 on Steam Deck

  • VSync can now be properly disabled in the settings when playing on Steam Deck

  • Graphic settings are now adjusted for Steam Deck users

  • Improved first-time setup flow:
    Controller input is now supported in installation wizards (no longer touchscreen-only)

  • External controllers now switch seamlessly with the Steam Deck controls

Bug Fixes

  • Fixed an issue where using Battle Retry after a cinematic or automatic trigger could spawn the player out of the world if the last save was created in a different location

  • The playtime displayed on save files now accurately reflects total playtime, including time spent on Game Overs (Note: this fix does not retroactively update existing save files.)

  • Fixed inventory behaviour so that sort order now persists after closing the game menu

  • Fixed issue preventing Intel XeSS Frame Generation setting from being accessible on PC Game Pass

  • Fixed an issue where the usage of particular diacritic marks (e.g. ^, ~, ´, `) in Windows is blocked after launching the title

  • Fixed Breaking Death always breaking all enemies when the character dies, it should only break the enemy that killed the character - As a result, it shouldn’t work when the character kills themself anymore

  • Characters' turn order during a First Strike, triggered by attacking an enemy on the map, now correctly respects characters' Speed

  • Fixed Boucharo giving +150% Critical chance instead of +50% Critical chance

  • Fixed some Luminas giving unintended hidden +10% damage:
    Sweet Kill Teamwork Dead Energy II First Strike and others

top 11 comments
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[–] baatliwala@lemmy.world 21 points 2 days ago

TLDR summary: major changes including new areas, lumina, weapons, photo mode, lumina loadouts, FSR4, Steam Deck verified, Breaking Death being not as... game-breaking anymore

[–] mephiska@lemmy.world 13 points 2 days ago

Love to see continued tweaks for steam deck from developers!

[–] JGrffn@lemmy.world 2 points 2 days ago* (last edited 2 days ago) (1 children)

Is anyone able to make the last hoop jump? I tried for literally HOURS earlier and couldn't land the jump...

I'm assuming that's where you get some cake, but I'm not sure...

[–] CaptPretentious@lemmy.world 1 points 1 day ago (1 children)

Hoop jump... Did I miss something? Doesn't sound familiar, and I got all 3 pieces.

[–] JGrffn@lemmy.world 1 points 1 day ago (1 children)

Yes and no. Finished it yesterday. The hoops only give you skins. You jump from the jumping board, and for the hardest hoop, you have to jump perfectly, at the very last possible pixel of jumping board you can jump off of, and at the perfect angle to just go forward and not lose momentum. Still took me hours to make the jump lmao...

[–] CaptPretentious@lemmy.world 1 points 21 hours ago

Holy crap I see what you mean. That small red one... I just gave up. Fighting Simon blindfolded has to be easier.

[–] BurgerBaron@piefed.social 1 points 21 hours ago

Added FSR 4 support

Sweet, I can remove the community work-around.

[–] P1nkman@lemmy.world 1 points 21 hours ago

The photo mode works in cut scenes, and you can move the camera around to see what other characters are doing. It amazing!

[–] ramble81@lemmy.zip 1 points 2 days ago

Glad I only started playing a couple weeks ago!

[–] Kyle_The_G@lemmy.world -3 points 2 days ago (1 children)

I beat the game a few months after it came out, anything worth re-downloading?

[–] Arcane2077@sh.itjust.works 18 points 2 days ago

it’s all in the post you’re replying to