Nice of Steam to warn you though.
Mildly Infuriating
Home to all things "Mildly Infuriating" Not infuriating, not enraging. Mildly Infuriating. All posts should reflect that.
I want my day mildly ruined, not completely ruined. Please remember to refrain from reposting old content. If you post a post from reddit it is good practice to include a link and credit the OP. I'm not about stealing content!
It's just good to get something in this website for casual viewing whilst refreshing original content is added overtime.
Rules:
1. Be Respectful
Refrain from using harmful language pertaining to a protected characteristic: e.g. race, gender, sexuality, disability or religion.
Refrain from being argumentative when responding or commenting to posts/replies. Personal attacks are not welcome here.
...
2. No Illegal Content
Content that violates the law. Any post/comment found to be in breach of common law will be removed and given to the authorities if required.
That means: -No promoting violence/threats against any individuals
-No CSA content or Revenge Porn
-No sharing private/personal information (Doxxing)
...
3. No Spam
Posting the same post, no matter the intent is against the rules.
-If you have posted content, please refrain from re-posting said content within this community.
-Do not spam posts with intent to harass, annoy, bully, advertise, scam or harm this community.
-No posting Scams/Advertisements/Phishing Links/IP Grabbers
-No Bots, Bots will be banned from the community.
...
4. No Porn/Explicit
Content
-Do not post explicit content. Lemmy.World is not the instance for NSFW content.
-Do not post Gore or Shock Content.
...
5. No Enciting Harassment,
Brigading, Doxxing or Witch Hunts
-Do not Brigade other Communities
-No calls to action against other communities/users within Lemmy or outside of Lemmy.
-No Witch Hunts against users/communities.
-No content that harasses members within or outside of the community.
...
6. NSFW should be behind NSFW tags.
-Content that is NSFW should be behind NSFW tags.
-Content that might be distressing should be kept behind NSFW tags.
...
7. Content should match the theme of this community.
-Content should be Mildly infuriating.
-The Community !actuallyinfuriating has been born so that's where you should post the big stuff.
...
8. Reposting of Reddit content is permitted, try to credit the OC.
-Please consider crediting the OC when reposting content. A name of the user or a link to the original post is sufficient.
...
...
Also check out:
Partnered Communities:
Reach out to LillianVS for inclusion on the sidebar.
All communities included on the sidebar are to be made in compliance with the instance rules.
Just play an indie game, these games will only enshittify more and more.
Exactly, and you'll save tons of money too. ETS2 goes on sale for $5, stardew valley for $7.50, vintage story doesn't go on sale but it's only $22. All games that are way more fun, way less buggy, and have way more replay value than every piece of triple a junk i've played
What game is it? Name and shame.
Black Ops 7. Its got plenty of shaming going on for other reasons already but this is the first time ive seen this message.
battlefield 6 does this, among others
Embark has been killing it. The Finals and Arc Raiders have been filling my multiplayer shooters on Linux needs.
Those "features" are not about security. They're about uniquely identifying the system without using, "personally identifiable information".
I just won't play such games. Simple as.
Its gonna be really funny in a few years when we learn that TPM2 / Windows' Specific Implementation of SecureBoot has a backdoor for the NSA, just like how the Kinect did.
And uh, no, it doesn't matter if this happens intentionally via collaboration, or not, through incompetence.
Sufficiently advanced incompetence is indistinguishable from malice.
Turns out my ribs don't actually care whether the boot that cracked them came from a decisive kick or because someone clumsily tripped over me.
(Also sufficiently advanced malice is often indistinguishable from incompetence by design: "oops we didn't mean to, please forgive us and we pRoMiSe we won't ~~get caught~~ do it again!")
Welp, vote with your wallet. Money is the only thing these companies understand.
the problem is that the overwhelming majority of gamers are short sighted little gremlins who need constant access to new shiny to feel validated.
Sure, they come on the internet to yell and scream about the horrid injustice of it all, but the second the vile evil company that they'll never again support releases their next game.. they are at gamestop preordering the 800 dollar super legendary edition.
There are people who actually do follow through, I am one of them.. There are several companies on my shit list that I will never buy from again, and in over a decade have not bought from them. . . but people that actually follow through on it are too rare to make a difference.
Lmfao at this one dude literally losing his shit and defending this repeatedly in the comments like a fucking Microsoft white knight
I hate the idea of software/hardware that can prove that the user does not have control over it so much
That's why even I was on Windows, I would avoid Kernel level anticheat.
I know anticheat is important but I wish there was ways to prevent cheaters without running stuff in lower rings.
Microsoft just needs to start kicking shit out of the Kernel. Allowing any of it is inherently insecure on a fundamental level.
What game is this? so I know what company to never buy from again.
Battlefield 6 by EA, which is now privately owned by the Saudi Arabia Public Investment Fund, Silver Lake, and Affinity Partners
You mean if I play EA games I will be supporting a murderous regime that engaged in the largest terrorist attack on US soil resulting in the massive loss of our rights?
Oh darn, I guess I won't be missing much.
Call Of Duty Black Ops 7, however im hearing Battlefield 6 is also in the same boat.
Just dont fucking play those games. Simple.
Which is so ridiculously easy in my head. But then I see like 4 million people playing and I'm wondering... Am I the crazy one?
Welp, doesn't run in proton. Next on the list...
That's what's pissing me off. People still cheat. It's not that they have these invasive and stupid ways of anti cheats, but at least they work.
Way I see it, there’s two ways to address the “cheating” issue in multiplayer online games.
First, let’s establish that game cheats typically involve using another application to modify the game’s running code while it is loaded in memory.
Historically, anti-cheat has largely taken a “reactive” approach. Try to detect the hook / modification taking place, ban the player if it is detected. These systems and bans were often circumvented. There are entire games that I stopped playing because the experience was ruined for me - GTA Online and the late stages of Titanfall 2 are standouts in my mind.
With how the Windows device security landscape has changed In the 2020s (MacOS has had something similar for ages), there’s now the option of taking a “proactive” approach by preventing application memory from being tapped in the first place. These technologies, notably Secure Boot and TPM, help mitigate rootkits and malware that might steal sensitive information from application memory, as well as paving the way for other protection measures like disk encryption.
And that’s the main part they’re interested in - by ensuring the entire process up through the kernel cannot be tampered with, the anti-cheat is going to be highly effective at pre-empting anyone from attempting the cheat to begin with.
It really sucks that, in the curent landscape, that means there are a handful of games that I can’t play on my Linux devices. But it also makes sense - Proton runs with many layers beneath it, which would make it trivial to tamper with memory and engage in cheating.
I’m hopeful that we’ll someday see a solution that opens up the opportunity for the same degree of integrity protection in Linux so that anyone can enjoy any game on the operating system of their choosing.
Regardless of what others have to say about EA or the franchise (and boy do they have their issues), Battlefield has always been a beloved series for me. I’m having a blast in Battlefield 6 and I have yet to encounter any cheaters. Previous entries in the series would see me hopping to a new server whenever I encountered one or, on some occasions, ending my play session out of frustration. Anecdotally, the cheating felt much more prevalent before.
I have a lot less time to game than I used to, so that time is sacred to me. While I’d obviously prefer another way, maintaining a Windows system and enabling two BIOS settings (well, leaving them enabled - they’re on by default) has been worth it for me.
That's a false dichotomy though. There are ways to prevent cheating that don't rely on the security of the client against the owner of the device on which the client runs (which is what both of what your 'ways' are).
For one thing, it has long been a principle of good security to validate things on the server in a client-server application (which most multi-player games are). If they followed the principle of not sending data to a client that the user is not allowed to see, and not trusting the client (for example, by doing server-side validation, even after the fact, for things which are not allowed according to the rules of the game), they could make it so it is impossible to cheat by modifying the client, even if the client was F/L/OSS.
If they really can't do that (because their game design relies on low latency revelation of information, and their content distribution strategy doesn't cut it), they can also use statistical server-side cheat detection. For example, suppose that a player shoots within less than the realistic human reaction time of turning the corner when an enemy is present X out of Y times, but only A out of B times when no enemy is present. It is possible to calculate a p-value for X/Y - A/B (i.e. the probability of such an extreme difference given the player is not cheating). After correcting for multiple comparisons (due to multiple tests over time), it is possible to block cheaters without an unacceptable chance of false positives.