this post was submitted on 14 Nov 2025
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Just minutes before it was set to deliver its financial results for the first half of its 2025-26 fiscal year, Ubisoft mashed the brakes on the whole thing, postponing the release of its results to an unspecified future date. The company also requested that European exchange Euronext halt trading of the company's shares and bonds from November 14 until the publication of its results.

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[–] tuckerm@feddit.online 141 points 1 day ago (3 children)

Wait...you can just do that?

You can do whatever you want there, as long as you are ok with the penalties.

[–] sp3ctr4l@lemmy.dbzer0.com 8 points 10 hours ago* (last edited 10 hours ago)

You... can...

But its... kind of a really bad move, from the perspective of anyone with money, involved in Ubisoft.

This is roughly the equivalent of an unannounced, sudden bank holiday, you know, right before everything over the FDIC insured 250k gets cleaned out.

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[–] CosmoNova@lemmy.world 102 points 1 day ago (10 children)

I‘m looking forward to next year when AAA studios will continue to disappoint even harder while indie games flourish and gain market share. Maybe the AI bubble pops too. One can only hope.

[–] M137@lemmy.world 15 points 23 hours ago

Don't forget AA, doing pretty good too.

[–] AllNewTypeFace@leminal.space 13 points 19 hours ago (1 children)

Then the AAA studios will use some of their Saudi cash to buy out the most prominent indie developers, only to slowly strangle their products

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[–] Katana314@lemmy.world 7 points 22 hours ago (7 children)

On a pedestrian level, I've really liked the slow move from "SNES aesthetic" to "PS1/PS2 aesthetic". My first console was an N64, so I guess I never had much nostalgia for the 8-bit days, and I feel like 3D gives a lot of opportunities for intelligent asset reuse to give a game lots of content.

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[–] msokiovt@lemmy.today 74 points 1 day ago

They know. They're done, and that's that.

[–] rafoix@lemmy.zip 69 points 1 day ago (6 children)

There AAA games.

Then there’s one AAAA game.

Next must be the AAAAA game they’re working on. It’s an extraction shooter.

[–] RizzRustbolt@lemmy.world 22 points 1 day ago

Roguelike Deckbuilder Extraction Shooter.

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[–] Lemminary@lemmy.world 54 points 17 hours ago (3 children)

I remember when Ubisoft was a logo I liked seeing on my gaming screen.

[–] samus12345@sh.itjust.works 33 points 17 hours ago (1 children)

Now it just looks like a flushing toilet.

[–] TBi@lemmy.world 18 points 16 hours ago (1 children)

I can never unsee that now.

[–] samus12345@sh.itjust.works 36 points 16 hours ago (1 children)
[–] Tronn4@lemmy.world 8 points 12 hours ago (2 children)

I hear below the equator the logo spins in reverse

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[–] Tigeroovy@lemmy.ca 11 points 12 hours ago

Yeah, it was around the time when I was excited for the Assassin's Creed games.

[–] PalmTreeIsBestTree@lemmy.world 9 points 12 hours ago (1 children)

That logo quit being worthwhile seeing 15 years ago.

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[–] ABetterTomorrow@sh.itjust.works 41 points 1 day ago (2 children)

I don’t think video game companies should have gotten this big and/or complex…..

[–] Potatar@lemmy.world 23 points 22 hours ago* (last edited 22 hours ago) (1 children)

Professional (as in they earn money, not skill level) Xers fuck everything up. (here, X is an arbitrary verb or a brand name)

My anecdotes: Youtube was good before professional youtubers became a thing (systemic problem, people are not the issue but the environment which breeds them), now it's attention economy and or one topic discussed for 50 minutes (a video explaining the same topic with the same intensity from 10 years ago is 2 minutes long)

Gamers were problematic but harmless, professional gamers caused betting pandemic (sponsored content).

Streamers were funny, professional streamers are sexy/deadly-sells-to-children.

I liked it when people were sharing stuff online because they were bored, and not because they were hungry.

[–] ABetterTomorrow@sh.itjust.works 9 points 19 hours ago

The last line you said is top notch and sums it up well.

[–] meisterah@ttrpg.network 17 points 17 hours ago* (last edited 17 hours ago)

I'm noticing it happens with all companies.

They start out small and can't afford to pay businesspeople to figure out how to fuck over their customers as hard as possible.

Then, after the company is successful thanks to the hard work of the workers, the business-school people start applying in droves to make sure every company operates like gas stations across the street from each other.

It results in companies making decisions like having higher budgets for advertising than what they spend on actually making a product, because the data says it will make them more money and stupid customers keep reinforcing it.

Nothing will meaningfully improve until our culture stops valuing people based on their wealth. I have no hope for that to happen in my lifetime.

[–] Evil_Shrubbery@thelemmy.club 39 points 12 hours ago (1 children)

The only possible explanation is that they didn't use enough AI.

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[–] itkovian@lemmy.world 36 points 1 day ago

This exactly what happens when you rely on rhetoric, instead of you know, making games that people like.

[–] dbtng@eviltoast.org 32 points 19 hours ago (6 children)

The only games in my Steam library that I can't play are Ubisoft.
Fuk Ubi. Forever. I would be happy if they went under.

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[–] Duamerthrax@lemmy.world 27 points 12 hours ago (1 children)

Ubisoft better get comfortable with not owning their own company.

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[–] TankovayaDiviziya@lemmy.world 25 points 1 day ago (2 children)

The Ubisoft trading community are coping to justify holding on to their tanking investments. It's a gambler doubling down on losing.

Christ, how the mighty Ubisoft has fallen. They will go the way of EA and become a spyware company for the decadent Arab royals. I'm just crying that Ubisoft made some of my favourite games growing up and look what they have done to my boy-- a rotting zombie 🥲

[–] MyNameIsAtticus@lemmy.world 12 points 1 day ago (1 children)

It's disappointing. I've been going through some of their older catalog recently and it just has a lot more passion behind it i feel.

AC Shadows felt like when i write an essay, where i get really motivated at the start, completely drop off and try to stuff the middle with as much as possible to reach the page count, then get motivated again at the end just to finish the conclusion. They always had their bugs, but lately it's felt soulless.

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[–] ivanafterall@lemmy.world 25 points 1 day ago

Uh-oh! Wait, you already said that.

Ruh-roh!

[–] AwesomeLowlander@sh.itjust.works 25 points 1 day ago (2 children)

What did they screw up recently?

[–] the_strange@feddit.org 26 points 1 day ago (2 children)

The most recent release is probably Anno 117 which came out yesterday. While decently looking it's lacking features of the previous title (like coop mode and mod browser) with the promise they will be added later and is priced at around 60€ or 90€ if you want to gamble on the quality of the promised to be released DLC. They also relied on AI generated images in some of the assets used in the game instead of paying their artists. Optimisation for the game seems to be ok, but not great but it might be too early to judge that fully yet.

[–] AwesomeLowlander@sh.itjust.works 22 points 1 day ago (2 children)

That seems like way too recent to have any impact, though. It wouldn't even have made it into their report data

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[–] caut_R@lemmy.world 11 points 1 day ago (2 children)

I don‘t get why they’d cheap out on artists, a couple people drawing illustrations is surely not gonna balloon development cost - and arguably one of the easiest places to spot when it‘s AI slop. It‘s as if they think there must be gen AI stuff in the game somewhere or the game‘s worse or something.

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[–] zerofk@lemmy.zip 24 points 17 hours ago

Either way, he recommended that everyone "freak the fuck out for the next few days and speculate as much as possible until they announce something,"

Advice after my own heart. Freaking out and speculating are always the best move.

[–] Bennyboybumberchums@lemmy.world 21 points 20 hours ago (5 children)

All you had to do was make good and fun games. How do you fuck THAT up???? Especially when you were already doing it.

And not to mention...

"Hey guys, what can we make that people really want?"

"I hear people all the time over the last decade asking for a new Splinter Cell game."

"Yeah, ok, Brad. We'll call that plan B... Every year with this asshole. Does anyone have any REAL ideas???"

Because fuck gamers, right, Ubi? Expedition 33 showed the world what current games makers can do when pricks in suits arent around to muddy the waters. The quicker UBI folds, and all that talent leaves to make something that they actually want to make the better.

[–] BlameTheAntifa@lemmy.world 16 points 19 hours ago (2 children)

They are also hellbent on infecting everything they touch with Denuvo malware. I haven’t bought anything of theirs in years for that reason alone.

[–] Krudler@lemmy.world 14 points 17 hours ago* (last edited 15 hours ago)

I have a lifetime boycott of all things Ubisoft for this very reason. I bought game after game after game from the late 90's until early 2000's. 100% of them were legal purchases and with the CD in the drive... "please insert CD " error

Then I became the lead developer for gameloft.com and saw how completely incompetent the French leadership of the company is. Absolute morons to the highest levels.

Never another penny shall be conveyed to Ubi from my holdings.

edit: You wanna know what I'm talking about? Ok. They import the director from France. He does not speak English, he does not speak Quebecois, which is very different than Parisian French. He has no knowledge of the games industry whatsoever, but is a cherished family friend. He cannot communicate with anybody in written or verbal ways. He shows up for work at 10am and takes 2 hour coffee with other "leadership" and then lunch. Then he comes back from a 2 hour lunch, and him and come C-Level turnip laugh at his Billy Bass for 30 minutes. I am not making any of this up. This man installs a friend he met into the position of Executive Producer. The man's previous experience was managing an Esso gas station. No embellishment. So I'm the Sr dev and I'm the fucking acting director, account manager, game designer, executive producer, producer, technical producer, project manager, director of production, developer, creative director, QA lead, every god damned thing just to get some corny-ass games produced.

edit2: Laughing at a Billy Bass. A Billy. Bass. Singing. Fish. Laughing at it uproariously.

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[–] brucethemoose@lemmy.world 9 points 13 hours ago

To be fair, they are too big.

They just have too many employees and costs. The way they’re organized, they’re stuck with gigantic budget, milquetoast, broad appeal games just to attempt sales they need to break even, with all the inefficiency that comes at that team size… unless they fire a ton of people and split up the rest.


My observation over the past decade is that “medium size” is the game dev sweet spot. Think Coffee Stain, Obsidian, and so on.

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[–] TemplaerDude@sh.itjust.works 17 points 5 hours ago (1 children)

Ubisoft is a textbook example of what happens when you pin your companies revenue on a small handful of IPs and milk them to the absolute fucking limit. I like assassins creed, but I’ve played enough of them for the rest of my life. Make something new my dudes.

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[–] Cricket@lemmy.zip 14 points 17 hours ago

Maybe the dog ate their homework?

[–] NotMyOldRedditName@lemmy.world 13 points 13 hours ago (1 children)

I've never heard of this happening before? I'm sure it has, but first time for me.

[–] M0oP0o@mander.xyz 10 points 13 hours ago

Oh it has, but the implications become clear when you look at the ones that did. Like evergrand...

[–] lechekaflan@lemmy.world 13 points 12 hours ago

For being too fat for their own good, tear the damn thing down.

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[–] ieatpwns@lemmy.world 11 points 18 hours ago (1 children)

But how do the shareholders feel?

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[–] FarceOfWill@infosec.pub 9 points 22 hours ago (1 children)

A lot of very confused people here who think an earnings delay means ubi havent made much money. Cant say if they have or not, but if they havent thats still not a reason for this kind of delay

[–] MolochAlter@lemmy.world 20 points 20 hours ago (1 children)

It's not that, it's the trade halt that points to something major (and bad for them) happening.

[–] Alaknar@sopuli.xyz 8 points 20 hours ago (3 children)

They haven't been doing too well recently. The trade halt is because they're afraid that everybody would read the halting of the report as admission they're barely afloat and start dumping shares, killing the company.

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Sounds like their recent games that they claimed did so well probably didn't actually, and that's about to be a massive problem.

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