this post was submitted on 07 Nov 2025
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[–] Novamdomum@fedia.io 27 points 1 month ago (3 children)

"Despite over a decade in development, take caution that Tavern Keeper is still an early access game." lol

[–] AwesomeLowlander@sh.itjust.works 5 points 1 month ago (2 children)

Jeez, how does a sim game like this take over a decade in dev?

[–] alphabethunter@lemmy.world 10 points 1 month ago (1 children)

Feature creep + seeking perfection + profitability of the project + passion.

[–] alphabethunter@lemmy.world 5 points 1 month ago

For further clarification, see: Project Zomboid and Exanima.

[–] KairuByte@lemmy.dbzer0.com 10 points 1 month ago

I doubt this is anyone’s full time project.

[–] BenLeMan@lemmy.world 1 points 1 month ago (1 children)

There's always Inn Keeper, which just got out of Early Access.

[–] Novamdomum@fedia.io 0 points 1 month ago (1 children)

Is every game just a Synty low poly asset flip theses days? Somebody needs to start using something different soon, cos everything's starting to look the same. It's just so obvious too! One of the clips on that Steam page is literally a bunch of them just rotating in T pose 🤣

[–] Agent_Karyo@piefed.world 1 points 1 month ago (1 children)

I also dislike the use of Synty packs (I am surprised they haven't added more variations), but I don't think Tavern Keeper uses Synty.

[–] Novamdomum@fedia.io 2 points 1 month ago

I don't think it does either. I was referring to BenLeMan's link Inn Keeper posted above.

[–] spinne@sh.itjust.works 4 points 1 month ago

Props for clearly labeling the cinematic trailer and saying that it's different from gameplay footage

[–] olafurp@lemmy.world 3 points 1 month ago

I played Game Dev Tycoon (2013) from the same people and it was really good, I'm definitely going to try this one out

[–] RebekahWSD@lemmy.world 1 points 1 month ago

I played some of the demo, it was nice! I'll keep an eye on it.