this post was submitted on 23 Oct 2025
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Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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No memes/shitposts/low-effort posts, please.

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EDIT: Sorry about the Downtime on Monday Oct 27, I didn't notice it crashed, I have set it up so that it hopefully restarts automatically in the future.


It's live now!

89.34.97.15:34497
Password: Zombie

Authentication is disabled on the server, meaning you don't require owning the game if you have the 2.0.69 version and the necessary mods. I have the version available on my discord, in both windows and linux, along with the mods folder, I will also leave the modslist in a comment here. If people are uncomfortable with discord I can put the files up on a different service like google drive, just lmk. https://discord.gg/9hUuaUVq

The zombie spawners increase in number much faster than default and the evolution factor and pollution are also increased. The server will be up for about 3 1/2 weeks, but it will likely get overrun much sooner.

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[–] ThePantser@sh.itjust.works 33 points 1 week ago (1 children)

Oh I love this idea, we should have a Lemmy LAN Party community where we can organize play dates. Have events where we can play old games together like Red Alert, Quake Arena, or Worms.

[–] finitebanjo@piefed.world 13 points 1 week ago (1 children)

Keep me in the loop if we plan those, I can probably make time.

[–] ThePantser@sh.itjust.works 4 points 1 week ago

Yea I don't want to make the community, but I'll subscribe.

[–] finitebanjo@piefed.world 16 points 1 week ago* (last edited 1 week ago) (1 children)


{  
  "mods": 
  [  
    
    {  
      "name": "base",  
      "enabled": true  
    },  
    
    {  
      "name": "aai-containers",  
      "enabled": true  
    },  
    
    {  
      "name": "aai-industry",  
      "enabled": true  
    },  
    
    {  
      "name": "aai-vehicles-hauler",  
      "enabled": true  
    },  
    
    {  
      "name": "aai-vehicles-miner",  
      "enabled": true  
    },  
    
    {  
      "name": "aai-vehicles-warden",  
      "enabled": true  
    },  
    
    {  
      "name": "bobassembly",  
      "enabled": true  
    },  
    
    {  
      "name": "bobclasses",  
      "enabled": true  
    },  
    
    {  
      "name": "bobelectronics",  
      "enabled": true  
    },  
    
    {  
      "name": "bobequipment",  
      "enabled": true  
    },  
    
    {  
      "name": "bobgreenhouse",  
      "enabled": true  
    },  
    
    {  
      "name": "bobinserters",  
      "enabled": true  
    },  
    
    {  
      "name": "boblibrary",  
      "enabled": true  
    },  
    
    {  
      "name": "boblogistics",  
      "enabled": true  
    },  
    
    {  
      "name": "bobmining",  
      "enabled": true  
    },  
    
    {  
      "name": "bobmodules",  
      "enabled": true  
    },  
    
    {  
      "name": "bobores",  
      "enabled": true  
    },  
    
    {  
      "name": "bobplates",  
      "enabled": true  
    },  
    
    {  
      "name": "bobpower",  
      "enabled": true  
    },  
    
    {  
      "name": "bobrevamp",  
      "enabled": true  
    },  
    
    {  
      "name": "bobtech",  
      "enabled": true  
    },  
    
    {  
      "name": "bobvehicleequipment",  
      "enabled": true  
    },  
    
    {  
      "name": "bobwarfare",  
      "enabled": true  
    },  
    
    {  
      "name": "Bottleneck",  
      "enabled": true  
    },  
    
    {  
      "name": "bullet-trails",  
      "enabled": true  
    },  
    
    {  
      "name": "CleanFloor",  
      "enabled": true  
    },  
    
    {  
      "name": "factorissimo-2-notnotmelon",  
      "enabled": true  
    },  
    
    {  
      "name": "factoryplanner",  
      "enabled": true  
    },  
    
    {  
      "name": "far-reach",  
      "enabled": true  
    },  
    
    {  
      "name": "flib",  
      "enabled": true  
    },  
    
    {  
      "name": "FNEI",  
      "enabled": true  
    },  
    
    {  
      "name": "helmod",  
      "enabled": true  
    },  
    
    {  
      "name": "Milestones",  
      "enabled": true  
    },  
    
    {  
      "name": "RateCalculator",  
      "enabled": true  
    },  
    
    {  
      "name": "RPGsystem",  
      "enabled": true  
    },  
    
    {  
      "name": "rso-mod",  
      "enabled": true  
    },  
    
    {  
      "name": "show-max-underground-distance",  
      "enabled": true  
    },  
    
    {  
      "name": "squeak-through-2",  
      "enabled": true  
    },  
    
    {  
      "name": "StatsGui",  
      "enabled": true  
    },  
    
    {  
      "name": "Teleporters",  
      "enabled": true  
    },  
    
    {  
      "name": "textplates",  
      "enabled": true  
    },  
    
    {  
      "name": "Todo-List",  
      "enabled": true  
    },  
    
    {  
      "name": "valves",  
      "enabled": true  
    },  
    
    {  
      "name": "YARM",  
      "enabled": true  
    },  
    
    {  
      "name": "ZombieHorde",  
      "enabled": true  
    }  
  ]  
}  

[–] GreyCat@lemmy.world 4 points 1 week ago (1 children)

Maybe put that in a spoiler ? It's very long.

[–] finitebanjo@piefed.world 3 points 1 week ago (1 children)

Whats the spoiler markup for your instance? Piefed.world still runs on 1.1.5 so theres no button to automate that.

[–] Ziglin@lemmy.world 2 points 1 week ago (1 children)

I think standard spoiler syntax on fediverse apps is

Spoiler TitleContent with formatting

[–] finitebanjo@piefed.world 1 points 1 week ago* (last edited 1 week ago) (1 children)

Try encasing it with three ` symbols one line above and below it, or you can use the \ backslash escape symbol before the formatting, that way people can see what it is you typed.

```

code block here

[–] Ziglin@lemmy.world 0 points 1 week ago

Huh, that is what I'm used to but my app manages it in line as well though normally I would do inline code like this anyways.

[–] rustyricotta@lemmy.dbzer0.com 5 points 1 week ago

Oh this sounds fun. I'll definitely check it out

[–] elephantium@lemmy.world 2 points 1 week ago

Factorio server

Ooh!

Zombie

Oh. Well, I'm sure someone will have fun, but this won't be the server for me. I don't enjoy the zombie motif.

Still, I'm glad you're doing this. I love to see things that build a sense of community here!

[–] RiQuY@lemmy.zip 1 points 1 week ago* (last edited 1 week ago) (1 children)

For your own safety, I hope that's not the public IP of your home network, probably nothing bad will happen if it is, but for any bad actor, it's too easy to mess with someone knowing their IP.

[–] finitebanjo@piefed.world 4 points 1 week ago (1 children)

Lmao nah servers in London

Idk how well Factorio hides users details once connected tho

[–] RiQuY@lemmy.zip 1 points 1 week ago

For the users connecting is less risky because they shouldn't have to open ports.