this post was submitted on 23 Oct 2025
129 points (99.2% liked)

Linux Gaming

21932 readers
120 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

No memes/shitposts/low-effort posts, please.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 2 years ago
MODERATORS
 

EDIT: Sorry about the Downtime on Monday Oct 27, I didn't notice it crashed, I have set it up so that it hopefully restarts automatically in the future.


It's live now!

89.34.97.15:34497
Password: Zombie

Authentication is disabled on the server, meaning you don't require owning the game if you have the 2.0.69 version and the necessary mods. I have the version available on my discord, in both windows and linux, along with the mods folder, I will also leave the modslist in a comment here. If people are uncomfortable with discord I can put the files up on a different service like google drive, just lmk. https://discord.gg/9hUuaUVq

The zombie spawners increase in number much faster than default and the evolution factor and pollution are also increased. The server will be up for about 3 1/2 weeks, but it will likely get overrun much sooner.

you are viewing a single comment's thread
view the rest of the comments
[–] finitebanjo@piefed.world 16 points 1 week ago* (last edited 1 week ago) (1 children)


{  
  "mods": 
  [  
    
    {  
      "name": "base",  
      "enabled": true  
    },  
    
    {  
      "name": "aai-containers",  
      "enabled": true  
    },  
    
    {  
      "name": "aai-industry",  
      "enabled": true  
    },  
    
    {  
      "name": "aai-vehicles-hauler",  
      "enabled": true  
    },  
    
    {  
      "name": "aai-vehicles-miner",  
      "enabled": true  
    },  
    
    {  
      "name": "aai-vehicles-warden",  
      "enabled": true  
    },  
    
    {  
      "name": "bobassembly",  
      "enabled": true  
    },  
    
    {  
      "name": "bobclasses",  
      "enabled": true  
    },  
    
    {  
      "name": "bobelectronics",  
      "enabled": true  
    },  
    
    {  
      "name": "bobequipment",  
      "enabled": true  
    },  
    
    {  
      "name": "bobgreenhouse",  
      "enabled": true  
    },  
    
    {  
      "name": "bobinserters",  
      "enabled": true  
    },  
    
    {  
      "name": "boblibrary",  
      "enabled": true  
    },  
    
    {  
      "name": "boblogistics",  
      "enabled": true  
    },  
    
    {  
      "name": "bobmining",  
      "enabled": true  
    },  
    
    {  
      "name": "bobmodules",  
      "enabled": true  
    },  
    
    {  
      "name": "bobores",  
      "enabled": true  
    },  
    
    {  
      "name": "bobplates",  
      "enabled": true  
    },  
    
    {  
      "name": "bobpower",  
      "enabled": true  
    },  
    
    {  
      "name": "bobrevamp",  
      "enabled": true  
    },  
    
    {  
      "name": "bobtech",  
      "enabled": true  
    },  
    
    {  
      "name": "bobvehicleequipment",  
      "enabled": true  
    },  
    
    {  
      "name": "bobwarfare",  
      "enabled": true  
    },  
    
    {  
      "name": "Bottleneck",  
      "enabled": true  
    },  
    
    {  
      "name": "bullet-trails",  
      "enabled": true  
    },  
    
    {  
      "name": "CleanFloor",  
      "enabled": true  
    },  
    
    {  
      "name": "factorissimo-2-notnotmelon",  
      "enabled": true  
    },  
    
    {  
      "name": "factoryplanner",  
      "enabled": true  
    },  
    
    {  
      "name": "far-reach",  
      "enabled": true  
    },  
    
    {  
      "name": "flib",  
      "enabled": true  
    },  
    
    {  
      "name": "FNEI",  
      "enabled": true  
    },  
    
    {  
      "name": "helmod",  
      "enabled": true  
    },  
    
    {  
      "name": "Milestones",  
      "enabled": true  
    },  
    
    {  
      "name": "RateCalculator",  
      "enabled": true  
    },  
    
    {  
      "name": "RPGsystem",  
      "enabled": true  
    },  
    
    {  
      "name": "rso-mod",  
      "enabled": true  
    },  
    
    {  
      "name": "show-max-underground-distance",  
      "enabled": true  
    },  
    
    {  
      "name": "squeak-through-2",  
      "enabled": true  
    },  
    
    {  
      "name": "StatsGui",  
      "enabled": true  
    },  
    
    {  
      "name": "Teleporters",  
      "enabled": true  
    },  
    
    {  
      "name": "textplates",  
      "enabled": true  
    },  
    
    {  
      "name": "Todo-List",  
      "enabled": true  
    },  
    
    {  
      "name": "valves",  
      "enabled": true  
    },  
    
    {  
      "name": "YARM",  
      "enabled": true  
    },  
    
    {  
      "name": "ZombieHorde",  
      "enabled": true  
    }  
  ]  
}  

[–] GreyCat@lemmy.world 4 points 1 week ago (1 children)

Maybe put that in a spoiler ? It's very long.

[–] finitebanjo@piefed.world 3 points 1 week ago (1 children)

Whats the spoiler markup for your instance? Piefed.world still runs on 1.1.5 so theres no button to automate that.

[–] Ziglin@lemmy.world 2 points 1 week ago (1 children)

I think standard spoiler syntax on fediverse apps is

Spoiler TitleContent with formatting

[–] finitebanjo@piefed.world 1 points 1 week ago* (last edited 1 week ago) (1 children)

Try encasing it with three ` symbols one line above and below it, or you can use the \ backslash escape symbol before the formatting, that way people can see what it is you typed.

```

code block here

[–] Ziglin@lemmy.world 0 points 1 week ago

Huh, that is what I'm used to but my app manages it in line as well though normally I would do inline code like this anyways.