not a single issue with my 6700xt. Even Raytracing works, not that I really bother to use it since its such a pointless FPS drain, but thats besides the point.
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I have a 6700xt and can confirm it's just plug and play. No need to mess with those stupid Nvidia drivers, and the performance is pretty great.
yep. Upgrading was super easy too.
Just pulled out my old one (Which was also an AMD card, just to state it obviously), physically installed the new one, and that was all. No driver shenanigans like on windows.
I haven't had any issues with my RX 6700 XT. It works great for games and CAD. I've never gotten the video encoding working though. I think it needs the proprietary drivers.
6700XT here. Never had any issues. Been using this card for like 2 years on Fedora. Can't comment on the video encoder though.
I’ve been using a 5700xt for about 5 years and it’s been great.
What is a ring crash?
In normal usage they have no problems. The only issue they have always had, is if you try run them in a virtual machine with GPU passthrough.
They have the dreaded AMD reset bug.
My 5700XT has been good to me, but not perfect.
I've had a few crashes to log-in screen early on in Marvel Rivals and on a couple of occasions in AC Valhalla.
I do need to turn off screen space reflections otherwise textures look grainy e.g. roads in Cyberpunk 2077 and guns in one of the Call of Duty games from 3-4 years ago.
I have a 6800XT and not had a single problem, it's been rock solid on Linux and even windows
Not sure about VCN, I do not use it for any video encoding
6900 XT here smooth like butter.
No issues with my 7800XT.
Never had issues with my 6800 XT. I've rendered videos on GPU via the option often labeled as VAAPI. x264's veryfast mode on CPU is very much enough for screen recording and streaming, though.
I'm using whatever Radeon drivers Fedora and/or Steam happen to ship with.
RX6800 here, no issues on Arch other than ray-tracing causing crashes on Cyberpunk, sometimes taking the whole system with it, but as soon as I turned it off everything was groovy. 0 issues on other games, although it's been a while since I've put it to any real challenge, as I've been playing Balatro lately.
I had a ROG Zephyrus G14 "AMD Advantage" laptop with a AMD GPU in it that suffered from these "ring" crashes (according to dmesg). They came and went every few months sometimes with several weeks between crashes. When it would happen, audio kept playing but the display was frozen (can't even go to tty) and I had to force poweroff. The crash could also happen on Windows (I installed it just to test repro) but Windows handled restarting the GPU so it wouldn't freeze unlike Linux. The conclusion, at least in the community of people with that laptop, is that it was a hardware defect and the laptop needed to be RMA'd. ASUS wouldn't do anything for mine though despite explaining the issue to them and showing it happening on Windows.
Either way, I now own a Framework 16 with a 7000 series GPU and am very happy :)
6700 XT user here. I'm gaming daily and I have no issues with it, or rather none specific to it's RDNA2 chip.
I can access the H264 and H265 video encoders in OBS via VA-API with no issues and they seem to work fine, as opposed to AMD's Polaris architecture
I had a couple issues with Witcher 3 on my 5700xt. I'm now on a 6900xt and it works great. BTW I use Arch.
My 6600XT is plug-and-play on Ubuntu. No issues at all.
5700xt. Oh yeah, I used to have that issue. It went away. Haven't had issues for years now. I'm on a rolling-release distro so always the latest kernel/mesa.
I've had my rx6700xt for nearly 3 years now, there were some freezing issues in the beginning which were worked around with some kernel parameter. At some point it got fixed, don't remember when, but now it just works.
RX6650XT running bazzite about a year here. Never had an issue.
RX6650 XT, everything works fine on my Linux desktop (Tumbleweed), my SO had had some issues on Windows with the 6700XT, but they run games in the background almost 24/7, so it could just be a heat issue in the ITX case.