this post was submitted on 30 May 2025
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People should've known these things going into it but hopefully the bad reviews should push fromsoftware to make the duo mode quicker.

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[–] darthelmet@lemmy.world 24 points 1 month ago (2 children)

I wasn’t planning to get the game because of the 3 player thing but I already knew that… why are people buying it then getting mad about it? Is the steam store page just not clear enough about it? In which case, fair.

[–] chameleon@fedia.io 12 points 1 month ago

The store page is kinda confusing. I don't think the line "Join forces with other players to take on the creeping night and the dangers within featuring 3-player co-op." along with both singleplayer and co-op listed as valid playing styles is something most reasonable people would interpret the way that it really is: be exactly 3 players with external voice chat available because all other ways of playing the game will suck hard.

They've been sorta honest about that in interviews and such but those don't have the same reach as their huge marketing campaign.

[–] Baggie@lemmy.zip 2 points 1 month ago (1 children)

I don't think it's obtuse or anything, this stuff isn't hard to find out before buying. I think it's probably closer to people being afraid of fromsoft doing something different, but don't have words to articulate it, so they express it in other ways.

[–] Eggyhead@lemmings.world 4 points 1 month ago (1 children)

I wouldn’t hold it against them. You and I are in a place where we know the value in looking this stuff up, and we know the industry. There are a lot more people out there who don’t, and others who still haven’t made the mistake they need to in order to learn it.

[–] Baggie@lemmy.zip 1 points 1 month ago

Oh for sure, I don't think less of people for these kind of situations. More at the state where it's unfortunate but also interesting. We keep seeing these situations happen with varying amounts of justification from people, it's interesting to try to understand what's happening.

[–] njm1314@lemmy.world 6 points 1 month ago

Wait am I reading this right it's three player but you can't do two player? That's ridiculous.

[–] Poopfeast420@discuss.tchncs.de 4 points 1 month ago* (last edited 1 month ago) (1 children)

I'm not a huge Elden Ring guy, haven't even played the DLC yet, but watching a streamer play Nightreign, I kinda wanna try it myself, even with these problems.

My friends aren't into these types of games anyway, so it always would've with randoms (solo supposedly isn't that good).

[–] whostosay@lemmy.world 5 points 1 month ago (3 children)

I have two friends and we've all be playing the souls games on and off for about 10 years, this game is hard and pretty different. It may just take getting used to, but without comms, it was rough random queuing. Us 3 in discord made significantly more progress, but it was absolutely a great time.

[–] cccrontab@lemmy.world 4 points 1 month ago (1 children)

Same here. Elden Ring was my first souls game. I would never have beat it without the seamless co-op mod. I just don't have skill, time and patience for it.

Night Reign seems to me like an arcade version of Elden Ring. It forces you to move faster and make snap decisions (that blue flame closes in fast!). We got to Day 2 last night but I could see us pouring lots of hours into it.

[–] whostosay@lemmy.world 3 points 1 month ago

Yeah that death wall needs to slow down a little, either in when it first comes out, or just the speed of it. Once in, you're not coming out with any heals at all if you even make it.

[–] FooBarrington@lemmy.world 2 points 1 month ago

The map pinging has been sufficient communication for me. Other players can "confirm" your pings, which is a great way to show they agree.

[–] Poopfeast420@discuss.tchncs.de 1 points 1 month ago* (last edited 1 month ago)

Different is good. I'm not a FromSoft-gamer. Elden Ring is the only game of theirs I really ever got into (and it's not for lack of trying), so I don't really care it's not the same game again.

Also, you're right, what I've seen doesn't look easy, and no real communication at all is a bummer (only set a marker or jump and crouch in front of something), but it still looks like fun.

[–] BurntWits@sh.itjust.works 3 points 1 month ago

I was one of the ones to test this game back in March I think, I thought it was a lot of fun. And at that point there were only three classes and one final boss. I only played with randoms, as none of my friends got the invite. I’ll be picking this game up at some point for sure, maybe when it first goes on sale.

[–] drunkpostdisaster@lemmy.world 2 points 1 month ago

I find lack of multiplayer to be an improvement.

[–] JakenVeina@lemm.ee 0 points 1 month ago* (last edited 1 month ago) (1 children)

I don't see the game getting either of those things.

Duos, you can already do, you just have to take on a rando as a third. They could scale the difficulty down for 2 players, sure, but Elden Ring's mutiplayer scaling is notoriously terrible, in part because no amount of scaling can account for the lost potential for splitting aggro, in a game where splitting aggro is king.

Voice chat is something that FromSoft has INTENTIONALLY never included in any prior game, despite there being co-op in all of them. Making players coordinate with each other with very limited communication tools is one of FromSoft's signature design choices. The fast pace of this game compared to prior games makes the lack of communication tools hurt a lot more, for sure, but it's still very much playable. Anyone who dislikes this design choice is absolutely free to, but it's not gonna change.

[–] simple@lemm.ee 4 points 1 month ago

They said there will be a duos mode in a future update. I'm with you on voice chat, it doesn't seem like it would ever be added.