I read the headline and made a bad assumption that would have been corrected if I read the article.
~~That's awesome! I never installed this crap on Windows, now I get to skip installing it on Linux. Keep up the good work.~~
This is a most excellent place for technology news and articles.
I read the headline and made a bad assumption that would have been corrected if I read the article.
~~That's awesome! I never installed this crap on Windows, now I get to skip installing it on Linux. Keep up the good work.~~
If you're diligent you could be looking at decades of not installing crap!
just in case this is not the GPU management app, this is the streaming service.
Oh, I see now. This is actually pretty cool then.
Um yay, I guess. I'm always for more options. And maybe there is a market out there for the "game from the cloud" idea. Personally though, I'd rather just play a game on the Steam Deck directly. Or, if that's somehow not an option, stream the game from my own PC to my TV via SteamLink. In no world do I want to pay for a subscription to play games on a device where I can just play that game locally.
If you have the ability to play every game you’d want, then yeah you likely have no need for this. But I’ve used GeForce Now to either play games on low-spec PCs or for a period of time when I only had access to a MacBook. Also, not every game will run on Linux (or if it does it may not perform quite as well), so that’s another potential use case.
I've yet to stream a game from a device to another without being annoyed by latency and compression artifacts.
It's been ok enough for games like Civilization etc. but generally it's just shit. The hardware just isn't there yet.
Chiaki works pretty well for me (PS5 on the Deck)
In my experience it only works well for 10-15 minutes. Then it needs a reconnect. Kind of same with the native app.
Chiaki and Moonlight are both great solutions if your Wifi signal is strong and your host device has a wired connection in my experience. Do people with good internet up speeds set it up to stream from WAN? This would be equivalent to that IMO.
I've had good luck with Sunshine/Moonlight, though I haven't tried it in the last 6 months or so. Was using it to stream my much beefier desktop to my Rog Ally while in bed when I hurt my back.
There was a slight latency, like, enough to notice that I notice, but hardly enough to catch when fully engaged. But the PC was getting like 200 frames in the games I was playing and that was limited to the 120fps limit I set for Moonlight (i think it let's you bypass this to go higher, but I didn't want to at the time).
For me the biggest gripe is frame pacing, can't seem to ever get it to be as consistent as running on-device.
latency and compression artifacts
At this point it makes no difference because with all the upscaling and fake frames Nvidia is pushing you've got that when running locally, too.
I was down in Texas for Dreamhack last week at the LAN. On the drive back, my car passenger was able to take my shitty laptop, connect to his phone hotspot, and he used the GeForce streaming service to play a steam game for a good 4+ hours.
Fuck Nvidia, but the service is okay in a pinch. I will never use it, but I see the appeal for people that don't have gaming computers.
Yep. I understand it, being able to stream my physical Xbox to my phone or tablet when I’m away from home is awesome.
I'd be tempted giving it a shot, since it has a free tier, if it didn't involve giving my personal and steam data to nvidia of all companies.
Oh hell yes!
Now to get off this third world Internet (Northern California)
Spectrum/Comcast: Wha? Us?
Don't forget the added latency and subscription.
Self hosted Sunshine and Moonlight is the way to go.
Ewwwwwwwww