this post was submitted on 29 Apr 2025
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[–] real_squids@sopuli.xyz 23 points 1 week ago (2 children)

Imagine making billions (with an S) off of one game and still calling it a miss. Chasing infinite growth is so dumb.

[–] ampersandrew@lemmy.world 10 points 1 week ago (1 children)

In chasing infinite growth (of the same game), you have potentially infinite spend as well.

[–] real_squids@sopuli.xyz 4 points 1 week ago (1 children)

Exactly, it's an awful treadmill. EA as a whole was at nearly 60% profit last year. Coupled with layoffs, it seems they're trying to keep that infinite spend as potential as possible lol

I just hope something good comes out of recent ex-rspn teams.

[–] ampersandrew@lemmy.world 3 points 1 week ago

Not to be too much of a bummer, but the gaming industry seemingly grew too fast, and the end result is going to be that there just aren't as many jobs in the industry to be filled by any team once the layoffs are done. Maybe a handful of the people laid off here go on to work together again.

[–] Katana314@lemmy.world 5 points 1 week ago (1 children)

Recently, Clair Obscur told another story of ex-publisher success. So far, we only know of the review success and I don’t actually know if it’s a financial success.

If it is, I can only hope it leads to some investor understanding in just how done the world is of lottery-planning in the game world; seeing one victory, and having every single publisher chase it.

  • Cover shooters
  • Candy crush mobile games
  • NFT games
  • Battle royales
  • 5v5 Overwatch clones
[–] ampersandrew@lemmy.world 4 points 1 week ago* (last edited 1 week ago)

They sold 1 million copies in a couple of days on top of a Game Pass deal, and their team is leaner than most. They're surely financially successful.