this post was submitted on 24 Apr 2025
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[–] FeelzGoodMan420@eviltoast.org 23 points 4 days ago* (last edited 4 days ago) (3 children)

Fyi if you play this game on PC there are multiple great mods that revert the dialogue UI back to legacy style, where it shows you the actual dialogue choices in full, just like previous games.

[–] Venus_Ziegenfalle@feddit.org 25 points 4 days ago

The biggest issue is that the dialogue options are all shoehorned into the 4 choices "yes", "snarky yes", "why will I say yes?" and "no but actually yes". Being able to see them in advance is better than nothing but the system is still pretty flawed.

[–] Cethin@lemmy.zip 5 points 3 days ago (1 children)

It changes the UI, which helps, but it obviously doesn't change anything to allow for player agency.

[–] FeelzGoodMan420@eviltoast.org 0 points 3 days ago* (last edited 3 days ago) (2 children)

Huh? What do you mean? It shows the full dialogue lines like the older games did...

[–] msage@programming.dev 5 points 3 days ago

Because those options give you no agency anyway, it's not like those answers affect the plot in any way.

[–] Cethin@lemmy.zip 2 points 3 days ago* (last edited 3 days ago)

The older games typically had things where you could choose to do things in different ways. FO4 has yes, no (which is rarely actually "no", but instead "maybe later"), sarcastic yes, and "tell me more." There is no agency, and the choices don't change anything.

It being displayed like the older style is just graphics. It's doesn't actually make it function like the older games would have, where you'd actually get to make choices.

[–] Trihilis@ani.social 4 points 4 days ago

But how will my simple mind keep up with more than one simple sentence?