this post was submitted on 27 Dec 2025
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[–] otacon239@lemmy.world 15 points 5 hours ago (1 children)

Another factor that seems to get ignored with mirrors vs cameras is depth. A mirror is still a 3D reflection and there’s usually enough depth information to judge distances pretty well. You lose all sense of scale and distance with a lens and screen.

[–] IronBird@lemmy.world 1 points 1 hour ago* (last edited 1 hour ago) (1 children)

objects in mirror are closer than they appear

(i still have zero idea what this means...is the object closer in the mirror or is closer irl?)

[–] Lyrl@lemmy.dbzer0.com 1 points 11 minutes ago

That label is used for convex mirrors that show a wider area at the tradeoff of shrinking things. You get some depth perception in a mirror (unlike a camera, as otacon pointed out), but the shrinkage in a convex mirror throws that off. The object itself (not the reflection) is physically closer to you than what your depth perception on the reflection would indicate.