this post was submitted on 24 Dec 2025
635 points (97.9% liked)
memes
18569 readers
3446 users here now
Community rules
1. Be civil
No trolling, bigotry or other insulting / annoying behaviour
2. No politics
This is non-politics community. For political memes please go to !politicalmemes@lemmy.world
3. No recent reposts
Check for reposts when posting a meme, you can only repost after 1 month
4. No bots
No bots without the express approval of the mods or the admins
5. No Spam/Ads/AI Slop
No advertisements or spam. This is an instance rule and the only way to live. We also consider AI slop to be spam in this community and is subject to removal.
A collection of some classic Lemmy memes for your enjoyment
Sister communities
- !tenforward@lemmy.world : Star Trek memes, chat and shitposts
- !lemmyshitpost@lemmy.world : Lemmy Shitposts, anything and everything goes.
- !linuxmemes@lemmy.world : Linux themed memes
- !comicstrips@lemmy.world : for those who love comic stories.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I mean, we are on PS5 and that feels like it came out a while ago.
It’s also technology plateauing, a PS3 isn’t functionally very different than a PS5.
IMO it’s actually inferior since you got to play for online play
I dunno, I feel like I can still pick out PS3-era graphics. But the PS4 and PS5 are so similar that they still co-release games for both with only minor visual upgrades, so I agree with your overall point if not your example.
As a child of the eighties, it feels like post PS3 things totally stagnated but this is a couple of factors working together to create the illusion that there's been no progress. First off we went from everything being 2d to everything being 3d in the course of a single console generation. There used to be huge and noticeable upgrades because models were getting so much more detail with every generation. There's also the diminishing returns they're getting on graphical enhancements; the leaps forward require massively more powerful hardware to render and most of the enhancement is in details and effects which aren't as noticeable as doubling the polygon count of your models.