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Clair Obscur: Expedition 33 loses Game of the Year from the Indie Game Awards
(www.xda-developers.com)
This is a most excellent place for technology news and articles.
Because games are about the feels. And having crudely drawn dicks doesn’t exactly make QA work easy.
Also there’s lighting, reflections etc that need that shit to be close to real.
For the same reason movies use stand-ins to adjust lights and not a can of beans, which would be more fun
This is just simply not true. First, dicks are an HR issue, and second, the sentiment being expressed here is ridiculous. You do not need near-finished assets to test things out.
How do you test graphical glitches on a texture that doesn’t resemble the real one?
What glitches are you looking for? Metallic shaders work on any set of colors, you know.