this post was submitted on 12 Dec 2025
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[–] Aielman15@lemmy.world 4 points 1 day ago* (last edited 1 day ago) (1 children)

Wo-ooh, finally! I was going crazy replaying the same few missions from previous games and Project Wingman. I needed a new game so badly.

The story seems good so far! First time Sotoa's on screen, as well. I'm a bit tired of playing as Usea again, but oh well, it is what it is.

Also the first time we have a second seat character on screen. They are usually brushed off as non-existent (despite being visible in the cockpit). It was one of the best features from Project Wingman and I'm happy it's being carried over onto AC.

My main hope is a more fleshed out campaign with longer and more in-depth missions. After almost ten years, I really don't want another short game with 20-ish small levels centered on some gimmick that get boring on replays. Gimme big, dynamic battlefields in the vein of Ace Combat 6 and Project Wingman, and difficulty options targeted at veterans of the series!

[–] Tar_alcaran@sh.itjust.works 2 points 14 hours ago (1 children)

small levels centered on some gimmick that get boring on replays.

If I never have to fly through pointless glowing circles or highly dubious canyons ever again, it will still be too soon.

[–] Aielman15@lemmy.world 1 points 7 hours ago

The dubious canyons missions are some of the best missions of the franchise, so I'm definitely not complaining about those :D