this post was submitted on 12 Nov 2025
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Phoronix article: https://www.phoronix.com/news/Steam-Machines-Frame-2026

Also listed here: https://store.steampowered.com/sale/hardware

Valve has already sent support for the new Steam Controller upstream: https://www.phoronix.com/news/New-Steam-Controller-SDL

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[–] utopiah@lemmy.world 2 points 2 days ago (1 children)

True, but would one want to have a BigTech labels on their Linux distribution? Wouldn't that kind of miss the point and bring us back to e.g. ChromeBooks?

[–] tb_@lemmy.world 4 points 2 days ago (1 children)

Maybe. As it stands Valve is rather open with their implementation, but who's to say it will remain indefinitely so.

I do get the desire, though. I've gone to Bazzite and Fedora and – even though it's a lot better than just a year ago – it still requires some commandline tweaking. It isn't entirely smooth sailing yet.
Will SteamOS be? I do have some doubts.

[–] utopiah@lemmy.world 5 points 2 days ago (1 children)

FWIW been using SteamOS on the SteamDeck for ~3 years now and from gaming to tinkering, no major problems. Never had to tinker hard or re-install. A couple of time it didn't suspend properly or I had to hold power button of to force a shutdown but that's about it.

I doubt Valve would back of from the openness because that's their one single advantage.

[–] tb_@lemmy.world 5 points 2 days ago (1 children)

I doubt Valve would back of from the openness

Not on the short term, but who knows. If SteamOS becomes a major player in the PC space, at a post-GabeN Valve–

But that will take many more years, if ever it does happen. I do think it is a legitimate reason to be somewhat cautious.

[–] utopiah@lemmy.world 2 points 2 days ago* (last edited 2 days ago) (1 children)

Right, better be safe than sorry. The important point though IMHO that with Proton and now FEX they have shown that compatibility layers are not that costly or complex :

  • try to make it run
  • nothing works
  • note precisely what doesn't, try a way
  • one thing work and it's slow as heck
  • understand why
  • 2 things now work, one of them is fast, the other slow
  • rinse&repeat until it's good enough to crowd source quality control to others

So... I don't want to diminish how amazing that is, technically speaking, but we now all know it's feasible. Initially it looks like supporting an entire OS architecture was ridiculous (and it was, emulation was just "good enough" for games that were some years old and for much more powerful machine) until somebody tried "just" swapping or fixing the right API (i.e. DirectX) and ... that was actually OK.

Again, it's a TON of work. A lot of it also comes from Wine. But... now we now why it works and how to do that. Even if Valve were to lock SteamOS, that knowledge wouldn't be lost on the broader community.

PS: they briefly mention this during the Tested video (sorry YouTube only) on the new hardware.

[–] tb_@lemmy.world 1 points 2 days ago (1 children)

I have a reasonable amount of faith in Valve. I think their rising tide lifts Linux as a whole, so that's good.

[–] utopiah@lemmy.world 2 points 2 days ago

Me too, they just keep on investing in interrop and I'm all for that.