this post was submitted on 06 Nov 2025
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Linux Gaming

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I'm asking because I just bought Cronos: The New Dawn on Steam because it has a native Linux port. To be fair, I would have bought it at some point anyway but I got excited when I saw it had a Linux port. The game is missing features that the Windows version has, It runs horribly at any setting other than very low. I think they only bothered testing for the SteamDeck. But if that's the case, why does it support FSR 4.0? To be fair, the Windows version doesn't run amazing either if you enable ray tracing but it still performs way better than the Linux port. Why do devs keep doing this? I've bought many Linux games that have problems that the Windows versions don't have. Why even make a port if you're not going to bother testing or optimizing it?

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[–] Sonotsugipaa@lemmy.dbzer0.com 7 points 2 days ago* (last edited 2 days ago)

On paper, a Linux version of a game would perform slightly better, because they wouldn't have to use Windows system calls for synchronization and disk I/O.

This seems to be true for the games in my Steam library that have good Linux versions, though I can't comment on the performance of bad ones because obviously I play those through Proton.