this post was submitted on 12 Sep 2025
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If you play through Steam, you can use Steam Input to map the right stick to your mouse I think.
I've only done it the reverse (mouse to stick), and not for fps, so I can't say how smooth it is, but Steam Input is generally pretty good.
If it's not a Steam game you can still add it to your library with the "add non-Steam game" button, and then open it through Steam
I'm actually talking about the opposite way around (Using the mouse to control the camera). I already mentioned in my post that I have tried binding my mouse to the right analog stick but I got mixed results at best.
I was talking about that too. It's the first sentence of my comment... I said that I did it the opposite, but I think you can do it the other way too.
I didn't see you mention Steam Input specifically, which works better than any other remapping solution I'd ever used before it existed.
Steam input only lets you rebind controllers, not mouse and keyboard.
Also the software on Windows I was mentioning doesn't just emulate the right stick but actually hooks into the game directly to get as close to native mouse support as possible.
Yeah, I wasn't sure if you could or not, but my experience with it has been that you can pretty much bind anything to anything so I thought there might be a way. I'll have to check for myself next time I'm at my laptop.
Also I'm not sure Steam Input emulates anything either. I believe (could be wrong), it's a translation layer much like Proton is. Which apparently is distinct from emulation.
Anyway, good luck.
I agree, this will be the easiest solution - just add the emulator executable to steam as game and you can use Steam Input to remap pretty much everything.