Oh, well, 'Bethesda apprectiating what the Skyblivion people are doing' would look something like hiring the mod team to complete their work in house, as an actual official product.
... So that they could be, you know, paid for their passionate work.
Passion doesn't pay bills.
Does... did everyone just now not remember how that was a thing that used to happen? Mod teams actually getting hired, paid?
Particularly with Valve, back in the late 90s through 00's?
Yes, that literally is what they did.
If Skyblivion had released first, even for free, far more people would be going... wait, why would I pay for yet another Bethesda remaster... when a free one already exists?
This is the company that routinely releases broken buggy games, because they can't figure out how to actually fix their engine, their games routinely have to be fixed and patched by modders... who keep trying to figure out how to monetize mods or any kind of additional content the way record labels monetize artists.
At this point, it is difficult for me to think of a game company that is more absuive and exploitative of its most truly dedicated fans... aside from Roblox.